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Thanks
because... this version here does not have shields, I am sorry.
This version is an old Blueprint for Game version Alpha 7 and Alpha 8, but today is completely outdated. I'm sorry.
Have Fun with them :-)
---
To all: Tip: The Mining-Turret at the Front (and some minimal Blocks there) can be changed to 6x Drill Lasers ;-) I also made an small "tunnel" with an Pilot Seat from the Crew Quarter forward just above these Drill Lasers and with these new hardened Windows infront - for a better View when Asteroid Mining ;-)
You have checked the new MARK-5 upgrade or using one of the older ones?
DOORS_CLOSED is a Switch in the Control Panel to override the Default Open-Close-Mechanic (controlled by the MotionSensors) - But I *HATE* that Sound these Opening/Closing-Doors make, always when I'm coming near the Constructors ;-)
So, when Thrusters are active (which normally means you are flying), Doors are behaving like above: They are closed but open on Motion Sensors from inside and outside the Ship.
WWhen Thrusters are off (via Controll-Panel Switches OR Bridge.Switches), it's all open because you most propably are landed on a Planet.
But there exists Situations (MP on Servers f.e.) where you want to have your Ship CLOSED whereever it is. Then this Switch "DOORS_CLOSED" will come in handy.
Hope this could clarify the logic behind it...