Sid Meier's Civilization VI

Sid Meier's Civilization VI

113 个评价
Starting Free Cities [R&F]
   
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Type: Mod
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15.394 KB
2018 年 3 月 30 日 上午 11:42
2018 年 4 月 7 日 上午 7:38
2 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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Starting Free Cities [R&F]

描述
Start the game with Free Cities already on the map, ready for anyone to convert with loyalty or military force.

Choose the number of free cities you want with a slider on the Advanced Setup screen, from 1 to 100.

The cities will be scattered randomly across the map, a minimum of 5 tiles apart from each other and from player start locations. If there isn't enough space for the number you chose then it will place as many as possible.

Requires the Rise And Fall DLC.
55 条留言
Rabs Warren 3 月 15 日 下午 4:21 
Tested and working as of march 2025. I have around 80 mods active and its working fine. The only thing is when using with the Historical Spawn Dates mod the barbarians have their unique names removed, not sure what the conflict there is.
Gray Pockets 2024 年 2 月 28 日 下午 3:03 
I have created an extension mod: Starting Free Cities - Cooks
* Correct count of Free Cities (off by one)
* Support for the mod Free City States

@HandyVac feel free to include this in your mod if its to your liking.
Leader1999 2023 年 3 月 26 日 下午 2:53 
Mod will work in GS if you enable it. i do not have many DLC's installed.
BigZachOnEm 2022 年 11 月 14 日 上午 8:34 
The mod works for me most of the time
N7Zebracakes 2021 年 2 月 19 日 上午 5:59 
Bro, this mod hasn't been updated in years. I doubt it will be any time soon. The dev hasnt even been seen in a while. Great concept, but may be incompat with the new Barbarians mode anyway
No Name Legion 2021 年 2 月 17 日 下午 2:08 
please update
lilMobStick 2021 年 2 月 9 日 下午 4:13 
Sadge this used to be a great fundamental mod now it doesnt even spawn free cities at all anymore
N7Zebracakes 2020 年 12 月 22 日 下午 5:56 
Bro, this mod hasn't been updated in years. It's not compatible with the game as it is.
Lion-O, Lord of the Thundercats 2020 年 11 月 18 日 下午 2:07 
Im experiencing a interesting thing in my guy.

The free cities are gaining more defence strength every so often, no in correlation with population.

For example, im near the start and all there cities have 26 strength in 2465BC, they started with -10, then it went -5, then 10, then 26......any idea why this is happening.....if its part of the mod its ridiculous, as now the free cities are stronger then any civ in the game....
LOBO 2020 年 10 月 5 日 上午 6:17 
All sounds good but flipping them through loyalty would be too easy (unless they have loyalty system in place too)
And by military too easy as well - unless they build walls and units in a good timely manner

But because it hasn't been updated for so long we will never know ;)