Cortex Command

Cortex Command

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Brolands - A Borderlands Inspired Mod
   
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标签: 武器
文件大小
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501.975 KB
2018 年 3 月 26 日 上午 4:11
2018 年 3 月 30 日 下午 6:32
2 项改动说明 ( 查看 )

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Brolands - A Borderlands Inspired Mod

描述
A modular smg that rolls random weapon parts and stats when instantiated.

Trailer:
https://www.youtube.com/watch?v=eAcrJEX4PsI

Example guns



Again as with my latest mod, if anyone feels like fixing anything. Feel free to reupload and put a link back here.
The Lua was also done before I had any idea on how to program properly, so try to not to kill yourself or cringe too hard if you do take a shot at fixing the mod.

Credits to these fellows:
Current credits list:
4zK for sprites
Voxxitronic for sprites and module icon.
CaveCricket42 for Lua help
Djinn for Lua help
Weegee for his fantastic weapon test scene
Duh102, I stole most of his line drawing code from the laser gun in the minor mod dump
111herbert111
Djinn
Voxxitronic
Nonsequitorian
19 条留言
pyonpyonDesu☆ 2021 年 1 月 5 日 上午 12:28 
poggers :steamhappy:
supremosjr 2019 年 1 月 5 日 下午 5:08 
one of the few things i didint know i alwase wanted but now cant live without.


good job... and stay handsom
Tenacious G 2018 年 6 月 22 日 下午 1:17 
arms dealer simulator 2030


nice mod man :steamhappy:
BentPhoneGuy 2018 年 4 月 11 日 下午 5:32 
oh ok thanks!
p3lb0x  [作者] 2018 年 4 月 11 日 上午 5:42 
@WarHistoryGaming
Buy the same gun multiple times, modules are selected and stats are rolled on the first update for it.
BentPhoneGuy 2018 年 4 月 10 日 下午 7:33 
Where are the guns? Saw the free smg but nothin else. Doing something wrong?
cassette 2018 年 4 月 8 日 下午 12:00 
i believe there is an file in the comments section of VW which changes all weapons to be brolands weapons. i have not tried it and do not know if it works with the current version.
ArkonisAelir 2018 年 4 月 2 日 下午 6:57 
Do these weapons show up in VW?
Pvt. Nemo 2018 年 4 月 1 日 上午 11:27 
Arent You Clever?
p3lb0x  [作者] 2018 年 4 月 1 日 上午 10:38 
@Ze Battle Specs
I didn't spend a lot of time trying to balance the mod when I made it. It was mostly a proof of concept. Feel free to look around in the ___modules.lua files and tweak the numbers, if you get some good numbers feel free to upload the mod as well.