XCOM 2
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[WOTC] Jarnbjorn Viking Axe
   
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78.851 MB
2018 年 3 月 24 日 下午 11:39
2018 年 4 月 12 日 下午 6:38
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[WOTC] Jarnbjorn Viking Axe

描述
Jarnbjorn - Thor's viking axe that was used prior to the forging of his hammer Mjolnir.

Now that Advent has taken over and Ragnarok is upon us Thor has charged the dwarves of Svartalfheim to craft as many axes as they can to supply XCOM.

Jarnbjorn upgrades as we complete research and become stronger. Thor imbues his power into these axes to give them bonus abilities.
- Jarnbjorn gives XCOM Soldiers a small mobility bonus as we charge into battle.
- All Weapons have a chance to disorient enemies.
- Magnetic Weapons add Arc Stun Chance
- Beam weapons have a chance to Burn the enemies and send them into a panic.

This is meant to be a powerful norse weapon recommended for Beta Strike mode (Doubles HP).

This mod now includes Scjorbjorn a viking sword it has the same properties as Jarnbjorn.
Note: Scjorbjorn can be disabled in the config

This mod should now support the photobooth when equipping Jarnbjorn you should be able to see Ranger poses.

Stats, Mobility, and Supply cost all customizable in the config
steam > steamapps > workshop > content > 268500 > 1341387924 > config > XComJarnbjorn

Required:
War of the Chosen

Check out my other mods
WOTC Centrals Battle Rifles
WOTC Ghost Classes

If you're wondering what cosmetic mods I'm using for characters Click Here

All credit for models goes to Firaxis thank you for creating such an amazing game.
20 条留言
david.kahil1 6 月 27 日 上午 3:15 
For those upset with having infinite axes just write this in jarnborn confg. Replace the who schematic section with this

[LW_Overhaul.LWTemplateMods]
+ItemTable=(ItemTemplateName="Jarnbjorn_CV", Slots=2, Starting=true, Infinite=true, Buildable=false)
+ItemTable=(ItemTemplateName="Jarnbjorn_MG", Slots=3, Starting=false, Infinite=false, Buildable=true, RequiredTech1="AutopsyAdventStunLancer",RequiredTech2="", SupplyCost=30, AlloyCost=2, CrystalCost=1, CoreCost=0, SpecialItemTemplateName="CorpseAdventStunLancer", SpecialItemCost=1, TradingPostValue=30, RequiredEngineeringScore=20, PointsToComplete=100)
+ItemTable=(ItemTemplateName="Jarnbjorn_BM", Slots=4, Starting=false, Infinite=false, Buildable=true, RequiredTech1="AutopsyArchon", RequiredTech2="", SupplyCost=50, AlloyCost=3, CrystalCost=3, CoreCost=1, SpecialItemTemplateName="CorpseArchon", SpecialItemCost=1, TradingPostValue=70, RequiredEngineeringScore=40, PointsToComplete=200)
iBsteve 2023 年 10 月 15 日 下午 3:17 
any idea why there is an infinite amount of Jarnbjorn available to my squad, feels less immersive and less special when everyone can equip them all at once. I disabled scorbjorn and have the katana mod as well and amhaving same issues with katanas. infinite amount of them
Spotter 2018 年 4 月 12 日 上午 9:01 
@Mjolnir1785 May all your endeavors, be successes beyond your imagining. :steamhappy:
Mjolnir1785  [作者] 2018 年 4 月 12 日 上午 8:22 
Now that I know more about meshes and assets I'm going to attempt to copy assets into my own file and change that so that it still looks like the axe but will now recognize it as a sword allowing for the photobooth options. Firaxis will get full credit for the models but essentially as long as the mod has the assets it shouldn't require the expansion. In theory of course I haven't yet tested it I've been working on a few other things.
Spotter 2018 年 4 月 12 日 上午 6:03 
Now that'd be cool. How will you handle the graphic, for those without Alien Hunter mod, or is it even usable without that one?
Mjolnir1785  [作者] 2018 年 4 月 11 日 下午 8:48 
I'm planning on updating this making it no longer require Alien Hunter pack and hopefully allow it to use Sword animations in Photobooth.
Spotter 2018 年 3 月 28 日 上午 4:34 
At Mjolni1785 had to re-tweak my tweak. Forgot about some classes that double the damage on crits, and it was way overpowered with my edit.

Thanks again for making this. :steamhappy:
undeadninja 2018 年 3 月 27 日 下午 9:32 
wht hair is that?
Quest 2018 年 3 月 27 日 上午 10:58 
@Mjolnir1785
Missed it! My apologies. Thanks Mjolnir.
Mjolnir1785  [作者] 2018 年 3 月 27 日 上午 10:56 
@mars155 see comments below I posted links:steamhappy: