神界:原罪2 - 终极版

神界:原罪2 - 终极版

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intweapons
   
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Type: Add-on
Game Mode: Story
文件大小
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更新日期
1.694 MB
2018 年 3 月 16 日 下午 3:18
2018 年 4 月 2 日 下午 2:58
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intweapons

描述
A mod that allows Swords, Two-handed Swords, Crossbows, Bows, and Daggers to spawn with any type of magic damage and scale off of intelligence instead of Strength or Finesse. Does not affect the basic vanilla weapons that deal physical damage and scale from Strength or Finesse, although they may show up less often since there's now more weapons that can take their spot in treasure tables.
8 条留言
musu.neko 2018 年 6 月 17 日 上午 9:08 
@Adrien i'm not sure if its a bug . i also used craft overhaul mod it seems that i could't get random int scaling dagger
Korgi 2018 年 5 月 20 日 下午 3:21 
Is there a way to edit the mod myself in some way? I love the melee weapons for my battlemage, but I keep finding int scaling bows which is a downer for my ranged co-op partner
Butler 2018 年 4 月 19 日 下午 10:32 
Great mod mate! really glad to see this on the workshop. i wanted to ask is there a way you could change the bonuses on the weapons? example i came across a two handed sword with air damage that scales with intellegence but it gave a plus one to strength, is it possible to change the parameters so the bonuses change to intellegence as opposed to their default i.e finesse and strength bonuses? i have very little mod experience so was simply wondering.
Arthel 2018 年 4 月 3 日 上午 7:06 
♥♥♥♥ the thumbnail is on point mate hahahaha ! Great mod by the way, I can now really play a thaumaturge, love you drunken fox.
Adrien  [作者] 2018 年 3 月 23 日 下午 10:47 
They function the same as the original weapon, except they deal some form of magic damage, and scale off of intelligence rather than strength or finesse. They're not affected in any way by warfare, they'll be affected by their respective magic combat ability. A water damage sword, will be increased by putting points into Hydrosophist for example.
ILive66Failed 2018 年 3 月 23 日 下午 5:02 
so these will basically function like staves? and without warfare will be much weaker than their physical counterparts, correct?
Blue Hexagon 2018 年 3 月 17 日 下午 9:09 
Took a bit to find some equipment with the int scaling, but it looks like the mod checks out. Started finding them a little before finishing up the outside-the-actual-fort Fort Joy content.
mouse 2018 年 3 月 17 日 上午 8:52 
:terraria: