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Super laser person (alpha)
   
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Mode: Sprint
标签: level
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341.906 KB
2018 年 3 月 16 日 上午 1:59
2018 年 8 月 15 日 上午 8:39
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Super laser person (alpha)

描述
An early test of a 2d platforming "arcade game" built entirely with the animation system, give feedback if you like!

controls:
jet pitch - jump/interact
jet roll - move left/right
self destruct - pause/call menu

debug ring:
orange - processing/loading
blue - end loading
green - standby/ready


current features:
- system debug indicator
- 3 input control interface (self destruct is 4th input)
- menu logic
- contextual music switching
- intro's and cutscenes (skippable)
- placeholder graphics
- 30 seconds of scrolling looping map
- character movement (walk, double jump)
- simple 2d physics (interruptable, simulates collision & gravity)
- map restarting (scrubs the map back to its original state)
- one byte of memory (currently counts scroll position)
- D/A conversion (displays memory as position)

planned features:
- full D-pad (4 jet inputs, 1 self destruct)
- character animations
- more interesting graphics
- final cutscenes
- variable 16 speed map scrolling based on megaboost system
- variable laser range/intensity based on megaboost system
- enemy & obstacle laser collision
- object buffer to replace the scrubbing based map loading system
- object buffer to handle 16 obstacles, 8 enemies and 24 platforms on screen at once.
- around 10 minutes of ultra zany super laser packed gameplay cumulating into a boss battle.

2 条留言
Sperzieb00n  [作者] 2019 年 5 月 7 日 下午 12:50 
thanks, im not sure though if i will ever finish the project, its coding is hell :P
Wolf Black 2019 年 5 月 7 日 上午 10:50 
Good job makeing a game in a game :)