Portal 2
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The Impossible Map v1.0
   
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The Impossible Map v1.0

描述
Consider this.

A map needs to be possible to be published. All maps on the Workshop are then assumed to be possible right? If a bug is fixed, how can valve know which maps are still possible on the market, since some maps may behave differently now that the bug is fixed rendering them impossible. They can't recheck every map.

Enter The Impossible Map v1.0

This map uses a trick to be possible. Can you figure it out?

If the bug is fixed, the map is now impossible.

How Interesting...

-Bashby
7 条留言
Sye  [作者] 2013 年 5 月 27 日 下午 8:44 
Nice job. :) If anyone needs help, see his spolier. Also, I tried to design more puzzles using that Source engine bug in my other 'impossible' maps. Check 'em out if you want.
Cyandos 2013 年 5 月 26 日 下午 12:00 
I just beat it. The trick is to... Stack both cubes and take the Non-Laser one out and into the Cube receiver
Sye  [作者] 2013 年 5 月 10 日 下午 8:58 
Why you raining on my parade Fire? No respect. D:
FireElemental  [作者] 2013 年 5 月 9 日 下午 6:31 
nope
Sye  [作者] 2013 年 5 月 8 日 下午 6:18 
Anyone looking for more, almost every single map I have made exploits bugs in the Source engine, so check out my other stuff for more Impossible Map-ness. :D
FireElemental  [作者] 2013 年 3 月 16 日 下午 3:41 
nice picture bro
Sye  [作者] 2013 年 3 月 16 日 下午 3:11 
Anyone need a walk through video or something? :D