Tabletop Simulator

Tabletop Simulator

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KevgloB's Dark Souls Game: 1
   
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Game Category: Role-playing Games
Number of Players: 3
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459.624 KB
2018 年 3 月 7 日 下午 8:45
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KevgloB's Dark Souls Game: 1

描述
I made my own Dark Souls RPG. Feel free to use the map or rules that I built, though since it's my first it's probably not anything special.

The models come from many sources, and I didn't really keep track. Uploading to workshop wasn't really what I had in mind, so I don't have the citations. Sorry!

The setting is my own, and until my friends play through the game I'd rather not give it away. Sorry again! To be honest, I'm just uploading this in case my hard drive fails, and so I can send it to some friends.

The characters start in a dungeon. If you want to go with a single player, they can just pick up the estus from the chest and leave, otherwise you can have them do a summon with the soapstone.

Rules: Each character can take two actions, either moving a single tile, or attacking, in any order. (attack then move, or two attacks, what have you).

Attacks have a pattern associated with where they hit. Fr example the longsword light swing attacks all three tiles in front, whereas the mace only does one. The green is the stamina cost, the yellow the damage.
Each player regenerates 20 stamina per turn.
When attacked, players can either roll or block. If they rioll, they roll a D6, and their success is based on their roll type (fat roll, fast roll, etc., which is determined by their stats and armour). If successful, they can move to another tile, otherwise they get staggered and don't move (poise to be added in a later version). If they block, they take stamina damage equal to the (attack - their shield's stability) / 2.

Stat cards for enemies are in the bag by the boss room. Don't be afraid to make things up to cover new rules, that's what I've been doing. The stats were taken from gameplay experience, so they should be fairly balanced (at least as balanced as DS1 is).