Divinity: Original Sin 2

Divinity: Original Sin 2

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Ranged Staves
   
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Type: Add-on
Game Mode: Story, GM
文件大小
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更新日期
1.702 MB
2018 年 2 月 26 日 上午 5:49
2018 年 2 月 26 日 下午 2:01
2 项改动说明 ( 查看 )

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Ranged Staves

在 Elvasat 的 1 个合集中
Elvasat's Mod Collection
4 件物品
描述


This mod makes staves ranged weapon.

Staves have slightly better range than wands, they create a projectile instead of melee attack.





Mod compatibility:

This mod changes following stats of the game:

_Staffs
_Staffs_Fire
_Staffs_Water
_Staffs_Poison
_Staffs_Earth
_Staffs_Air

Projectile_StaffOfMagus


29 条留言
Mikan 2019 年 1 月 20 日 上午 11:05 
DE
Darkness 2018 年 12 月 6 日 下午 2:08 
idd any DE for this ?
Drevoxo 2018 年 10 月 7 日 下午 6:36 
Are you able to do a Definitive Edition version for this please
everyrockstar 2018 年 9 月 23 日 下午 9:32 
Did everyone playing this game forget about Wands? C'mon, I understand we forget but Staff is for magical melee, not ranged.
Tyler McRae 2018 年 7 月 26 日 下午 8:50 
This didn't work on staves, no. All my staves still have melee attacks.
Bcit 2018 年 7 月 22 日 下午 2:44 
I seem to encounter the problem that my staves keep melee attacking, maybe I use the wrong staves or is every stave affected?
Kōdo 2018 年 7 月 13 日 上午 1:36 
Any chance of a fix to the sheathing? They just sheathe on the hips for some reason.
Asmodeus 2018 年 5 月 17 日 下午 12:44 
even their equip slot changed, so now staves are equiped in the wand slot and it looks reddiculous wtf
Asmodeus 2018 年 5 月 17 日 下午 12:29 
this mod changes the staffs to wands for some reason