武装突袭3

武装突袭3

36 个评价
[SP] Apex | Going Green
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: Tanoa
Meta: Dependency
文件大小
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更新日期
3.905 MB
2018 年 2 月 25 日 下午 4:49
2018 年 5 月 23 日 下午 5:35
3 项改动说明 ( 查看 )
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[SP] Apex | Going Green

在 Nomad 420 的 1 个合集中
ArmA 3 Vanilla Scenarios
5 件物品
描述
Description:
CTRG operators are tasked with intercepting a Syndikat arms shipment at the port of Nicolet on the northern coast of Tanoa.

Features:
Simple infantry-focused singleplayer scenario using ArmA 3 APEX assets.

Creator's Notes:
- ArmA 3 AI are horrible drivers, the order and speed of the convoy changes based on the AI's ability to avoid hitting trees. If the convoy encounters immersion-breaking difficulties, reload the Autosave before the ambush.
- Please report any bugs or glitches in the comment section, and thanks for playing!

Credits:
Bohemia Interactive
Nomad 420
Octane - Scripting advice & testing
13 条留言
NowThatsAGamer 2024 年 5 月 26 日 下午 9:17 
Stumbled on this after 6 years. Real simple yet real fun - thank you for actually setting the skill level of the other CTRG members to not be complete dogwater. It was real nice to see the AI do most of the shooting for once.
valberrie 2020 年 1 月 1 日 下午 10:06 
@Blaze most likely using 3den Enhanced.
bඞcoᴎ 2019 年 8 月 10 日 下午 9:19 
This was amazing, loved every moment of it.
Blaze 2019 年 4 月 28 日 上午 9:57 
how did you get independent to attack nato?
Liberty_Valance 2019 年 4 月 28 日 上午 7:23 
nice and easy, thanks
M Hammann 2019 年 4 月 24 日 下午 1:20 
Great, pat yourself on the back for this one.
Cloni 2019 年 4 月 23 日 上午 2:11 
Good mission keep on doing that!
Chance Callahan 2019 年 4 月 21 日 上午 3:10 
Good mission! For all those who play with ACE: You need to give yourself a bomb trigger. The task to setup the ambush will not complete when you plant the explosives but it does not matter. Just go to the observation point and you get the option to wait for the convoy.
giantsquid 2019 年 4 月 9 日 下午 4:59 
Very good mission. Congratulations. Fully immersive and nicely realized. To players: use satchel to trigger the ambush task
CHINOX 2018 年 11 月 7 日 上午 2:42 
Hello mate. After placing the explosives no one came. So I went to see waht was wrong. The truck was still parked at the tent, and it was invisible. All you could see were its lights and the cargo like floationg up in the air. I still had 2 explosive charges so I blew it up and it triggered the extraction bit. So there, bug reported. Thanks for contributing too ARMA.
Cheers,
V.