Rusted Warfare - RTS

Rusted Warfare - RTS

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Units: Units
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1.368 MB
2018 年 2 月 20 日 下午 2:29
2018 年 3 月 26 日 上午 2:38
12 项改动说明 ( 查看 )

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在 SUSHIMAKI 的 1 个合集中
SUSHIMAKI's mods
88 件物品
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You better not step a foot on his island, because it's his island!
8 条留言
Ruin Sentinel 2018 年 7 月 4 日 上午 12:12 
Like wc3 mod)Can you create more units?
SUSHIMAKI  [作者] 2018 年 3 月 19 日 上午 7:46 
Sight range is hard to test and is easily forgot about because there is no fog of war in sandbox.
SUSHIMAKI  [作者] 2018 年 3 月 19 日 上午 7:45 
Its more toned down now. 36 instead of 100. Still like if hes a radar. Hes a seer XD
MladoTouan 2018 年 3 月 19 日 上午 6:53 
Does the overseer still have a huge vision range?
SUSHIMAKI  [作者] 2018 年 3 月 19 日 上午 6:01 
UPDATE: Revised animations, new look, team colors and units lore
SUSHIMAKI  [作者] 2018 年 2 月 28 日 上午 3:10 
Big update: Cyclops are now trained from the Timeless Portal building. The building itself is unconventionnal because it drains incomes a little and can be upgraded. This consume more incomes but allows recruitment of Seers and the building makes a nuke explosion when destroyed. It can however be downgraded for free at any time to return to low income drain level.
clop1000 2018 年 2 月 27 日 上午 7:47 
Nice idea)
SUSHIMAKI  [作者] 2018 年 2 月 25 日 下午 10:39 
I added part of a rework for the cyclop. It nows fight in melee and a new ranged cyclop The seer fires lasers and got a shield. I plan to make them also their own building later on.