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Regarding units - I recommend using Well of Souls as it does % based damage and Storm Vortex to keep them stun-locked. With these traps you can keep enemies locked in combat which will give you plenty of time to position your troops or claim rooms.
Bosses have their shields tied to certain group of normal units. For example Bard Bosses have their shield tied to a group of firebreathers. Other bosses have their shields tied in a similar style. Maybe you haven't K.Oed the required unit and it is walking somewhere else.
Btw, shield anchors are boss units and titans. Killing those and destroying inhibitors should do the job.
The grey lines go litterly nowhere empty rooms and such.
even when using spells to remove fog of war trowing countless units against it it seems the only grey lines i can see is one point nothing one point the protected unit.
I killed all unprotected ones and still it doesnt drop the shields. its unplayable this way....
Fixed minor error during intro. Now all inhibitors should be revealed at start.
Added few artifacts at start area.
Introduced manual shield removal system. Now all shields should get removed correctly, preventing an issue where boss or objective would remain permanently invulnerable.
Reminder : Pay attention to where do grey lines go and from whom or what they come. Trace the grey line coming from a unit and you will find what it is protecting. Trace the grey line coming to the unit and you will find who is protecting this unit. Use this information and you will manage with shielded units without any confusion.