Day of Infamy

Day of Infamy

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Laststand
   
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Maps (MP): Offensive
Maps (coop): Stronghold
标签: Invasion
文件大小
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更新日期
580.667 MB
2018 年 2 月 16 日 上午 10:26
2018 年 2 月 16 日 上午 11:03
2 项改动说明 ( 查看 )

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Laststand

在 binary 的 1 个合集中
Binary's maps
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描述
map doi_laststand

This is a ported version of rnl_laststand, a custom map for Resistance and Liberation. Thanks Iceey and Elliot who allowed me to port it.
Please take a look at the original map on gamebanana[gamebanana.com] and Elliot's mods for Insurgency
ATTENTION : I know there is some problems with the rnl team about textures and 3d models. IT'S A FULL PORTED VERSION. I mean, during 1 WEEK i replaced every props, every texture manually, so, normally, no stuff from rnl in this map.


Thanks to my WeB friends :
Dog
Gangsta
Modtools
Simo
Reaper
Chefpat
Beercan
MontyBurns
Hans
Alf
MrMagoo
And all people :)


Thanks to 3d modellers :
Hauptmanm
ArachnitCZ
Cpt. Ukulele
surgeon
mortar model from day of defeat 1.6

Thanks to NWI team for original 3d models and this amazing game :)

Thanks everyone who play this map ! Don't forget to upvote or favorite if you want to support me :)
17 条留言
[ACCUsers] Enemy1 2018 年 9 月 22 日 上午 2:57 
A great map Binary - Thanks

If you are going to update the map it would be nice to get rid of these errors:
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Missing map material: decals/unburrow
Missing map material: dankeee
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Thanks again!
binary  [作者] 2018 年 5 月 27 日 上午 1:41 
Looks like you don't know what is a mat fullbright 1. This map has never been released with a final version, that's why i compiled it with a fast preset. That's all.
ileryon (Entry) 2018 年 5 月 26 日 下午 5:06 
loos like a mat_fullbright 1 looking at the pictures
Duke Nate Kirk 2018 年 3 月 28 日 下午 4:46 
good map m8
{WeB}*MrMagoo* 2018 年 2 月 19 日 下午 1:49 
Well done, great map
binary  [作者] 2018 年 2 月 19 日 上午 9:39 
Merci mes amis :steamhappy:
Wolf.Enstein 2018 年 2 月 19 日 上午 8:08 
I posted an update on the our Clan website, Binary bro.
{WeB}*DoG* 2018 年 2 月 19 日 上午 4:58 
Hey there Binary have to say other than a few missing textures and the small courtyard issue this map just plain rocks like others have said, I died a lot running round taking it all in. It worked amazingly well in both modes PVP and PVE. It's going to be a firm favourite for sure if I made one very small observation the only thing that could improve things would be perhaps to add a couple more capture points or destruction points in PVE, but like I say that just my personal opinion.
mr_ah_clem 2018 年 2 月 17 日 上午 9:09 
Awesome work ! Very nice.
Dingodrum 2018 年 2 月 17 日 上午 5:26 
This was class, I spent too long looking at it and not enough fighting.