Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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The Shaft (Weapon Resource)
   
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Content: Weapons
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2.249 MB
2018 年 2 月 15 日 下午 12:12
2018 年 2 月 16 日 上午 5:53
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The Shaft (Weapon Resource)

描述
This mod adds The Shaft as a custom weapon resource for modders to use. They'll never see it coming!

The Shaft
Damage: Over 9000
Ammo Type: ♥♥♥♥♥
Ammo Capacity: 9001
Rate of Fire: as fast as you can shake it
Weapon Slot: 6

The legendary Shaft is a rod used by ancient Croatian wizards to do all things chicken-related such as expanding their size, turning their enemies into chicken, increase their multiplication rate, and starting worldwide fried chicken franchises. However, the great haze of '05 that caused the downfall of ancient Zagreb has rendered this shaft of almighty powers lost and forgotten...

...until now.

While it no longer has its transformation powers, it can still summon magical ♥♥♥♥♥ from the lost dimension of Zerbia to assault your opponents. Their true potential is unknown; sometimes they instantly annihilate anything they come onto, other times it is but a little prick on the skin (but still does emotional damage, which is something). Scientists believe there is a connection between the strange aura it emanates and the sudden dongle expansion on its wielder.

Credits
Counter-Strike - Chicken death sound


The mod is currently usable in both SSHD: TFE and SSHD: TSE.
SERIOUS SAM HD: THE FIRST ENCOUNTER IS REQUIRED TO USE THIS MOD.
9 条留言
PikaCommando  [作者] 2018 年 2 月 16 日 上午 5:54 
The particle is still broken, but I've updated the mod with all subeffects unbatched just in case the errors hindered performance.
NSKuber  [开发者] 2018 年 2 月 16 日 上午 5:45 
I just tested and it doesn't bitch when none of them are batched. Try again on your side.
PikaCommando  [作者] 2018 年 2 月 16 日 上午 5:18 
No, it happens when all of them are Batched too. It also bitches at me when none of them are batched.
NSKuber  [开发者] 2018 年 2 月 16 日 上午 5:08 
It is clearly stated what's wrong with with it. I will quote for you:
"Particle effect has inconsistent batching flags on its subeffects!"
You have 5 subeffects on your particle, 3 of them have "Batched" enabled, other two have it disabled.
Either all 5 should have Batching enabled or disabled for the error to go away. Since not all textures used there are batched, you should just disable "Batched" on all effects.
PikaCommando  [作者] 2018 年 2 月 16 日 上午 5:03 
That particle is broken and not even Solais knows what's wrong with it, so just leave it be.

Also, that's a shame. I hope you guys are happy with your overpowered stick :V
NSKuber  [开发者] 2018 年 2 月 16 日 上午 4:52 
" Particle effect Content/SeriousSamHD/Models/Weapons/CockMaster/CockExplode.pfx (CEffect::0x06002ba4) has inconsistent batching flags on its subeffects!"
Please fix this.

Also, weapon doesn't do random damage. That's not what "Damage (min)" and "Damage (max)" fields do, they are for chargeable weapons. So this weapon always deals 9001 damage.
There are currently no ways to randomize weapon damage by adjusting its params.
Spy's Cr3ed 2018 年 2 月 16 日 上午 1:24 
nice cоck on stick
♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥ 2018 年 2 月 16 日 上午 1:14 
Well, well. Some fance wabbajack is here? But yes. Always when i hear word "shaft" i always remember that workhorse from quake.
PootisMayo 2018 年 2 月 15 日 下午 12:47 
I was expecting this to be the Shaft from Serious Sam's Bogus Detour. The resors are spreading.