安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









Rooms: 1
Gold: ~2840
Magic Potions: 0
Free Abilities: 11
This map is one giant battle, featuring your one character and a whole army of allied archers and dwarves, along with an allied barbarian, knight, wizard, dark monk, and evil sorcerer, against a whole army of enemies. On one hand, it's a neat concept, but on the other, Dark Quest 2's engine is really, really not suited to large-scale battles, and it quickly becomes very tedious to play. Marked low difficulty since it's very easy to win, regardless of what character you bring, using your allied forces.
Unfortunately, there's a rather dire bug - the NPC allies count as your dwarf and archer, and will end up dead and permanently with no skills after the map ends. Between this and the lack of fun, I'm going to give it a thumbs-up for technically working (since that's a Dark Quest 2 bug, I'm pretty sure) but not a recommendation.
That's why I was curious about your settings. I chose "Join Party" Team: HeroesCooperative and IsHenchmanHero: True.
If I may ask, what are your settings for the trigger "Join Party"?