安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










Before [sand.feen.us] After [sand.feen.us]
Be aware that "After" has recieved major changes since the screenshot was taken.
Hope you'll enjoy the final product.
Sorry for lack of progress, I haven't had much time to work on this map recently as IRL stuff has left me with only a few spare hours a day to do anything, and i'd prefer to do something that doesn't 'feel' like more work.
I've been reworking areas of the map, changing how it looks A LOT as well as improving gameplay. I'd prefer to have the map in a stable state before I send out another update, so expect the next version to be in late beta stages or maybe even RC1.
No promises as to when it will be done, though I have ideas for other maps so I want to get this out of the way, fix the remaining bugs on Spookment, and then move on to a new project.
ETA: Late April/Early May