Portal 2
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Way to go!
   
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Way to go!

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Way too linear. Way too big. Way too many switches. Way to go!
5 条留言
Bober RS 2013 年 7 月 5 日 上午 1:21 
I forgot to say, I can get stuck behind grating covering funnel emiter. Just a little trifle, but I had to restart level.
Credissimo  [作者] 2013 年 7 月 4 日 上午 10:08 
Funny. This is my second map ever made and I'm not very pleased with it though I spent a lot of time on it. I guess I had to move away from it, because I started thinking in circles. For me there hasn't been a reason to make a map appealing to look at until now.
Bober RS 2013 年 7 月 4 日 上午 1:29 
Did it first time. Used only 2 portals and button to open exit doors. "That was weird" - I think. So I tried once again. After few deaths, managed to use some more objects - "Ok, now it makes sense". However, similar remarks to Miodrag's.
And, finally, quite a pleasant design!
Credissimo  [作者] 2013 年 2 月 22 日 下午 2:10 
I know what you mean but I inserted the vertical bridge to help jumping on the platform below. I will try your map ;-)
Miodrag 2013 年 2 月 22 日 下午 1:15 
It is interesting map.. Not too easy.. but some elements have no use.. Button on blue enegry field direction and vertical blue bridge.. i finished map without them.. Correct that, and you have very nice map.. :-)
Try my map, comment and rate it :-)
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=118517635