Sid Meier's Civilization V

Sid Meier's Civilization V

94 个评价
SOD This MOD - Bringing back the Stacks of Death (SOD)
   
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29.990 KB
2018 年 1 月 29 日 下午 3:20
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SOD This MOD - Bringing back the Stacks of Death (SOD)

描述
This mod, "Stacks of Death (SOD) This Mod" is a combination of several mods that provides the ability to stack more than one combat unit per tile (UPT).

The mod's features:

- Allows up to 3 UPTs by default, but this is easily changed (see below)

- Changes the Unit Panel settings to include WHoward's "Condensed Promotion" functionality

- Allows units to be renamed at any time, simply by right-clicking near the unit's name


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To change the numbers of combat units allowed in a single tile, you need to locate the file that defines this number. Use Windows Explorer and navigate to this location:
C:\Users\{username}\Documents\My Games\Sid Meier's Civilization 5\MODS\SOD This MOD (v 1)\LUA

Using Notepad or a similar text editor, open the file named, "SOD_This_MOD.sql"
Change the "Value" from 3 to the number you'd like in this line:
UPDATE Defines SET Value = 3 WHERE Name= "PLOT_UNIT_LIMIT";

There is probably a limit to Gedemon's adjustments to the UnitFlagManager, but I haven't tested to determine a hard/practical upper bound limit. Change at your own risk…


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The mod replaces the UnitFlagManager.lua, UnitPanel.lua, SetUnitName.lua UI files. It is incompatible with any mod that also replaces those files (e.g. Simple Icon Lowerer, EUI, VP, CBP, Communitas UI, Thals & Barra's Unit Flag Promotions, and probably many others)



Acknowledgements: The mod is a blending of the following mods:

- abijeet95's "Contextual Unit Names-UI (Add-On)" Steam: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=487444900

- abijeet95's "Contextual Unit Names - Enemy Reconnaissance" Steam: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=487443549

- Gedemon's "UI for Unit Stacking" Steam: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=773990928

- Kalurak's "UI – EditUnitNames" Steam: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=199009282

- WHoward's "UI - Condensed Promotions" Link: http://www.picknmixmods.com/mods/CivV/UI/Condensed%20Promotions.html

55 条留言
ClayMore 2 月 2 日 上午 7:38 
Great work~ thx~!!
jjnam4090 2024 年 12 月 24 日 下午 1:41 
No id display above units
MajorCare 2024 年 11 月 22 日 上午 12:44 
or do i need to download all the links
MajorCare 2024 年 11 月 22 日 上午 12:40 
do i need a general like in civ3 to make a stack?
Crimson Knight 2024 年 2 月 11 日 上午 4:25 
mod dose not work.
Chinaman 2023 年 3 月 23 日 下午 6:47 
This really needs a way to move the whole stack in one move. Moving units can get quite tedious
dormalad 2021 年 8 月 3 日 下午 1:21 
can you move them all in one stack?
edsmoker 2021 年 5 月 8 日 下午 9:41 
I was wondering something. You mention that if, "you're playing WaW, there's no need to enable this mod". I see in the description that WaW allows stacking of 2 units but can that be increased? Also, I apologize if I should have asked this question on the WaW page.
S-Man  [作者] 2020 年 5 月 19 日 下午 12:35 
@sgtklink - yes, the WaW mod will definitely conflict, as it basically uses the same code as this one. So, if you're playing WaW, there's no need to enable this mod any longer.
sgtklink 2020 年 5 月 6 日 上午 3:44 
OK so after removing and adding various mods from my list, I've found out that the World at War mod conflicts with this, although the Terrain Improvements and Irregular Units mods both seem to be compatible. Late Game Unit Pack is also unaffected.