Reassembly

Reassembly

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Cybrans
   
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标签: blocks, ships, map, factions
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736.406 KB
2018 年 1 月 29 日 下午 12:38
2018 年 3 月 30 日 下午 2:08
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Cybrans

在 miraakle 的 1 个合集中
Miracle mods
5 件物品
描述
This mod adds a playable factions with it own custom block palette.
This mod is inspired by the Cybran faction of the Supreme Commander franchise

For you to play with here are a total of 101 blocks, including different scales.

The Cybrans have a decent balance between lasers and cannons
all blocks are capable of R storage, but there are also dedicated storage blocks
The R producing blocks require energy to operate.

In total there are:
7 Thrusters
6 different block shapes, each with 3 scales and an alternate color.
2 experimental armor blocks, costing p but providing tremendous defensive effectiveness
6 power generators
9 cannon type weapons
8 Laser type weapons
6 point-defence weapons
6 shield generators
3 factory scales
6 R blocks(3 collectors and 3 r producers)
1 radar jammer(teleporter)
28 条留言
3382799201 2022 年 11 月 27 日 下午 10:08 
必应机翻:

这个模组添加了一个可玩的派系,它有自己的自定义方块调色板。
这个模组的灵感来自最高指挥官系列的赛布兰派系

这里总共有101个块供您玩,包括不同的音阶。

赛伯兰人在激光和大炮之间取得了不错的平衡
所有块都能够进行 R 存储,但也有专用存储块
R生产模块需要能量才能运行。

总共有:
7 推进器
6 种不同的块形状,每种形状都有 3 个刻度和另一种颜色。
2个实验性装甲块,花费p,但提供巨大的防御效果
6台发电机
9门大炮型武器
8 激光型武器
6 点防御武器
6 个屏蔽发生器
3 个工厂秤
6 个 R 模块(3 个集电极和 3 个 R 产生器)
1个雷达干扰器(传送器)
bcbc2425 2018 年 7 月 28 日 上午 6:58 
sounds good to me
miraakle  [作者] 2018 年 7 月 27 日 下午 12:07 
@ {LEO} bcbc2425 do you mean square blocks that have a thruster to replicate tank threads? I could have a looks at those, but I have work for the next few days. So it might take some while.
bcbc2425 2018 年 7 月 27 日 上午 10:42 
can you add block engines for "land" it will be useful to kill the pesky space tanks infesting my game :P
Kaz Martell 2018 年 5 月 20 日 下午 4:27 
Having an issue where I can't import the ships, they appear in the directory as a mess of blocks. What's odd is that parts of the ship seem to work properly, like the nose or side of a ship might appear normal, but then the back end or other side is a fractal mess.
narly60 2018 年 4 月 27 日 上午 11:58 
@miraakle

Thank you.
Rhunin 2018 年 4 月 27 日 上午 9:41 
maybe make a gun that when used to kill something resurrects that something as your faction? (similar to the zombie faction mod having cell based ships as in they regrow from damaged and broken off parts and have to be destroyed entirely)
miraakle  [作者] 2018 年 4 月 27 日 上午 3:09 
@narly60, next week I have some free time so maybe I'll start on the Aeon.

As for the conversion: I'll have to take a look at how to do that. addionally I have to do some balancing, because in my eyes right now the Cybrans have some mayor advantages.

While I think it is not impossible to code a capture gun, I don't think Reassembly is capable of such a weapon

Orginally I didn't have the goal for a SupCom conversion, but with some new knowledge and ideas, I think eventually it'll be possible. It'll probably take some time, though.
narly60 2018 年 4 月 26 日 下午 2:55 
Just curiours... Are you working on the Aeon Faction yet? or the Seriphim from sup com fordged alliance?
If you are, are you also going to make a mod that replaces the base factions with those 4 factions (being UEF, Cybran, Aeon, and Seriphim).

Is it possible to write a code where a gun will capture units? (like a beam type weapon similar to how engineers capture stuff in sup com)

I grew up on the supreme commander trilogy and was wondering if that was your end goal lol.
Jenno 2018 年 4 月 23 日 上午 1:44 
Its kind of annoying when this little missile ship that cant kill you infinitely teleports around you and doesnt leave you alone.