Tabletop Simulator

Tabletop Simulator

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Risk - Scripted
   
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Game Category: Board Games, Strategy Games
Number of Players: 2, 3, 4
Assets: Scripting
标签: 4+
文件大小
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更新日期
211.167 KB
2018 年 1 月 27 日 下午 7:41
2024 年 1 月 15 日 下午 11:03
8 项改动说明 ( 查看 )

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Risk - Scripted

描述
Love Risk, but dont enjoy dealing with all of those messy units that fall over, are too big, or just dont look that great. Well, I introduce to you a fully scripted version of Risk. All units counts are displayed on buttons, keeping the board free of clutter and making the game flow much faster and smoother.

The game conforms to all standard rules of the game, with the added feature of some small (not too game chaning) house rules that can be toggled on or off before the game has started.

Works for 2 - 6 players




Scripting Keys:
  1. Roll 1 die
  2. Roll 2 dice
  3. Roll 3 dice
  4. - 1
  5. - 10
  6. - All
  7. + 1
  8. + 10
  9. + All
  10. Confirm




Dice Rolling: To make the dice as random as possible, I have done a few things. Dice are spawned just above the respective dice boxes. They are then set to a random rotation on their x, y, and z. They are then rolled mid air and fall into dice boxes that allow for more random collisions and rolling. Once the dice have stopped moving, they will automatically be tallied up.
Note: Sometimes the dice may get stuck in the roller or bounce out. However, the script will still detect the die no matter where it stops.




In Beta Release:
- Saving/Reloading

Future Plans:
- More custom game options
- Battle Statistics
- Fireworks for the winner (Need assets).
- Voting for game rules
- Open to ideas




Please report any bugs or suggestions on the github[github.com], otherwise they may get lost in general comments section.

Disclaimer - Not responsible for any friends you may lose due to outcome of games!
Enjoy
热门讨论 查看全部(2)
3
5 月 24 日 下午 6:40
置顶: Bug Reports
RedStoner
0
2018 年 1 月 27 日 下午 11:46
置顶: Custom Game Rule Suggestions
RedStoner
8 条留言
[Yari] 7 月 7 日 上午 11:42 
Can't turn in cards for reinforcement
stagefatality 4 月 20 日 下午 5:50 
Hello. I tried using this mod, and things went fine for the initial phase of reinforcing territories. However, upon rolling the dice for the attacker, we found the script would not let us move further and let the defender roll their dice.
Dracos Taibhse 2021 年 6 月 17 日 下午 9:37 
May i suggest a "how to" for how the scripting works, like starting the game and what not how the turns work with the scripting
chimosh 2020 年 5 月 8 日 下午 10:15 
Nice work.
Stiv 2020 年 4 月 3 日 下午 6:30 
it will be happier whit better map colors...
OrbitalStorms 2018 年 2 月 3 日 上午 11:33 
thank you
RedStoner  [作者] 2018 年 1 月 31 日 下午 1:28 
Comments welcomed though.
SharkeyMyrl 2018 年 1 月 27 日 下午 8:13 
:steamhappy: No Comments Needed :steamhappy: