Cities: Skylines

Cities: Skylines

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Sailboat03
   
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1.111 MB
2018 年 1 月 18 日 下午 12:46
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Sailboat03

描述
Builds for the Cities: Skylines: Project: Monaco by PugGaming


Sailboat 03 (Variation)

This is a new Variation of the Sailboat 02. To gwt a little more color into your Marina.


Part of the Monaco Build by PugGaming.

Watch the Monaco Serie @ https://www.youtube.com/playlist?list=PLcD5wLaOWQITNFWJeJz-vX8yxA-AgMEKn






Info:

Model :

Verts: 1479
Faces: 1245
Tris: 2756

Texture 512*512

LOD:

Verts: 42
Faces: 32
Tris: 68

Texture 128*128


Mods you want when using this Asset :

FindIt - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=837734529
MoveIt - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=766190099
Loading Screen Mod - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=667342976
8 条留言
AmiPolizeiFunk 2018 年 3 月 29 日 上午 3:10 
If there is a new 3rd LOD, is there a way to make a custom third LOD w the floating shader?
Mic CrossHill  [作者] 2018 年 3 月 27 日 上午 5:46 
AmiPolizeiFunk 2018 年 3 月 27 日 上午 4:33 
I don't think it's the LOD, I just checked again and it switches to the LOD while it is still floating. then you zoom out more and it drops to the bottom of the sea
AmiPolizeiFunk 2018 年 3 月 27 日 上午 4:20 
Could this by any chance be a property of the asset? Does the LOD need to be set to the floating shader too or something?
AmiPolizeiFunk 2018 年 3 月 27 日 上午 4:15 
I tried LOD toggler but it didn't change the fact that they drop to the bottom of the sea :/ It must be some other variable?
Mic CrossHill  [作者] 2018 年 3 月 26 日 下午 7:06 
Hi Ami, know this and after finishing all little project i will look into it - they changed lods for the floating shader ... you can try "LOD Toggler" - but its GPU intensive ;)
AmiPolizeiFunk 2018 年 3 月 26 日 下午 5:54 
hey @Mic CrossHill ... do you know if there is a mod to make these look good from far away? (they drop to the terrain and disappear from view at medium range) thx :medkit: