边缘世界 RimWorld

边缘世界 RimWorld

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Remove From Anything
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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199.418 KB
2018 年 1 月 16 日 下午 11:48
10 月 29 日 上午 12:18
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Remove From Anything

描述
This mod is meant for XML modders.

There is an outfit in RimWorld called Anything. It is the default outfit assigned to all pawns. At game start, all apparel in the defs is added to the Anything outfit.

RFAO will prevent the Anything outfit from initially allowing apparel with RemoveFromAnything in the defaultOutfitTags list. This is mostly useful for mods with apparel that might be dangerous to wear.

RFAO only affects the initial Anything outfit generated at game start. The player can still modify the Anything outfit to allow apparel with RemoveFromAnything in the defaultOutfitTags list.

Requires HugsLib for Harmony.

Compatibility note: RFAO applies a Postfix patch to RimWorld.OutfitDatabase.GenerateStartingOutfits(). In other words, it should be safe to mix with other mods without issue.

Mod Order: Anywhere below HugsLib.

Feel free to leave a comment if you run into a problem.

Steam Download:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1272186038

GitHub Download:
https://github.com/RandolphCherrypepper/RemoveFromAnythingOutfit/releases/
14 条留言
Randolph Cherrypepper  [作者] 10 月 29 日 上午 12:20 
Updated for 1.6
Randolph Cherrypepper  [作者] 9 月 19 日 下午 8:46 
Thanks, I appreciate that.
You were meant for great things 9 月 19 日 上午 5:56 
Underrated
Randolph Cherrypepper  [作者] 2024 年 3 月 21 日 下午 6:44 
Updated for 1.5
Randolph Cherrypepper  [作者] 2022 年 11 月 17 日 下午 7:10 
Updated for 1.4. Thanks for your patience everyone.
Randolph Cherrypepper  [作者] 2022 年 1 月 12 日 下午 11:17 
To reiterate the comment I wrote 2-3 comments back:

This mod is mostly useful to people providing dangerous apparel mods. All apparel is assigned to the Anything outfit, which is the default outfit your colonists will use. This mod allows any XML modder to ensure this or that apparel does not get added to the Anything outfit.

Outfit assignments don't influence NPCs as far as I know. They spawn based on other tags in Apparel. Like tribal will spawn equipment that is low tech (I forgot the exact tag name for low tech).
Randolph Cherrypepper  [作者] 2022 年 1 月 12 日 下午 11:16 
Not_Doppler, this could only remove armors from raiders that use the Anything outfit. I'm fairly certain that there are no raider tags who use the Anything outfit. It's primary use is for your colony pawn outfit settings.
Not_Doppler 2022 年 1 月 12 日 下午 7:36 
can this be used to remove armors from raiders?
handsomegrape 2021 年 10 月 15 日 上午 10:17 
I see, that's too bad, thank you anyways.
Randolph Cherrypepper  [作者] 2021 年 10 月 10 日 下午 8:31 
This mod is mostly useful to people providing dangerous apparel mods. All apparel is assigned to the Anything outfit, which is the default outfit your colonists will use. This mod allows any XML modder to ensure this or that apparel does not get added to the Anything outfit.

Outfit assignments don't influence NPCs as far as I know. They spawn based on other tags in Apparel. Like tribal will spawn equipment that is low tech (I forgot the exact tag name for low tech).

As for editing that stuff in UI, you can edit your own colonists apparel using the Manage outfits button in the Assign screen. I'm not aware of any nice way to manage what other NPCs spawn with. There might be some mod out there, but not this one.