Source Filmmaker

Source Filmmaker

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The Evil Within - Laura Reborn
   
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Model
Models: Character
Etiquetas: SFM
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450.222 KB
4 ENE 2018 a las 3:34
1 nota sobre cambios ( ver )

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The Evil Within - Laura Reborn

Descripción
IMPORTANT: ONLY USELESS EYE MESH IS INCLUDED IN WORKSHOP DOWNLOAD. TO GET PROPER LINKS PLEASE READ THE DESCRIPTION

This is Laura from The Evil Within series in monster form. She uses original bones and rigging with adjustments necessary to make it compatible with Source. Skin material has fake translucency (backstattering) implemented. Due to non standard amount of limbs optional IK rig is provided. Also we included severed limbs as separate models.

MAIN DOWNLOAD: https://drive.google.com/file/d/1yMAN7RPAIEfQo-O_-kRK00-dnl2KCF4g/view?usp=sharing
RIG SCRIPT: https://drive.google.com/file/d/1GwwjPLOr5kRz848Pr4T-cW4IbGXVgHRQ/view?usp=sharing

The model can function with rig_biped_simple, however back arms will remain FK. To use custom Laura IK rig fully follow these steps:

- Download animation groups file from here: https://drive.google.com/open?id=1LEB1K77aIwfnk508qi7i5zJlOdKaCJYD. Copy it to your SourceFilmmaker/game/platform/cfg folder, overwrite when prompted. If you already modified your sfmdefaultanimationgroups.txt file you can insert "BackArms" and "BackFingers" sections into your customized file. This step is overall optional, but it's required for proper bone sorting on additional limbs. DON'T FORGET TO BACKUP OLD ANIMATIONGROUPS FILE IN CASE SOMETHING GOES WRONG

- Spawn Laura model and attach rig_biped_laurareborn. If everything went correctly you should have subgroups "BackRightArm" and "BackLeftArm" in your "RigArms" section.

If you need IK functionality for severed limbs you can use this script https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=823150917


Credits:

-Tango Gameworks - original assets
- DTZxPorter / id-daemon - Wraith extraction tools
- Smug Bastard - file extraction. texture conversion and materials, procedural bones, custom IK
- Red Menace - model conversion, rigging fixes, bodygroups
- Hazard - preview images
16 comentarios
ScottyChills 9 JUL 2024 a las 2:10 
um i have laura but she not in game so ...
altair0319 17 ABR 2024 a las 20:09 
Hi, is it possible to export Laura as a Unity Asset? I'm a cog sci researcher and I want to use Laura in my vr user studies. I have no knowledge of using source filmmaker, some help would be really appreciated!
Jmar 7 DIC 2020 a las 4:46 
alright, gotta add you both to add you as contributers.
Smug Bastard  [autor] 7 DIC 2020 a las 4:42 
yes. add Red Menace too
Jmar 7 DIC 2020 a las 3:18 
Smug Bastard  [autor] 6 DIC 2020 a las 17:12 
Sure, why not
Jmar 6 DIC 2020 a las 14:48 
Hello, do you mind if i port this to gmod (basically just add a physics model to it), will give credit of course.
Weirdo2121 7 AGO 2020 a las 1:04 
coooooolljun bavcds vifdn
Fullcaber 26 ENE 2020 a las 16:31 
do you think u can port the normal village enemies from t he first game
✞ Medic°Strange ✞ 17 JUN 2019 a las 1:07 
OmG! Looks so terrific. But That's awesome. Good job!