Counter-Strike 2

Counter-Strike 2

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ar_space_cube
   
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游戏模式: 死亡竞赛, 军备竞赛
文件大小
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3.014 MB
2013 年 2 月 7 日 下午 5:22
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ar_space_cube

在 Davey Boy 的 1 个合集中
Davey Boy's GunGame Collection
10 件物品
描述
A glorious glass cube in space!

Perfect for gungame/armsrace!

32 slots.

Milky Way Galaxy Skybox from: http://css.gamebanana.com/textures/2870
11 条留言
sn0wsh00 2020 年 5 月 22 日 下午 4:27 
I had to regenerate nav meshes for the bots to work. Otherwise, this is simple, small map that's great for a quick arms race match.
[AM] Amaroq 2017 年 10 月 28 日 下午 12:20 
That glass is so obnoxious and loud
Davey Boy  [作者] 2013 年 7 月 24 日 上午 1:30 
Thanks, though I do have spawns spaced out evenly, so might be something with how CSGO determines what spawn point to use.
TheBowWowers 2013 年 7 月 23 日 上午 8:31 
nice map :) although i find that after awhile, people will start spawning in the middle or one side only, leaving the other rather empty
did he dead? 2013 年 2 月 13 日 上午 6:49 
thanks for the help! ill give it a try later
Davey Boy  [作者] 2013 年 2 月 12 日 下午 11:54 
Ah I remember what I did now, because it was a texture made for CS:S it didn't work properly in GO. Open the Valve material file and replace the text with:

"UnlitGeneric"
{
"$basetexture" "skybox/GalaxyRt"
"$nofog" "1"
"$ignorez" "1"
}


(Obviosuly change the name of the VTF file you're working on for each part of the skybox)
Davey Boy  [作者] 2013 年 2 月 12 日 下午 11:28 
Hmm, from memory I had an issue at firs too.

Try deleting the Valve Material Files, and then remake them using the VTF files in VTFedit.
did he dead? 2013 年 2 月 12 日 下午 10:34 
nice map bro!

i was just wondering how you got the skybox working? under map properties/ skybox texture name i entered "galaxy" without quotes and installed all the files in csgo/materials/skybox. all i get is black & pink squares are my skies. is there anything else i have to do?
Davey Boy  [作者] 2013 年 2 月 10 日 下午 11:53 
Ah yes that's annoying, I've experienced that on many custom maps (but it doesn't always occur).

As far as I know it's a CS:GO bug. The only reliable fix I've found is to zoom in with a scope from a sniper or aug etc.
TheCodifier 2013 年 2 月 10 日 下午 12:24 
There is a constant blur effect on this map, I don't know if it's wanted.