Counter-Strike 2

Counter-Strike 2

此物品与 Counter-Strike 2 不兼容。想知道为什么此物品不能在 Counter-Strike 2 中使用,请查看指导页面
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ar_double_shotty_s
   
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游戏模式: 死亡竞赛, 军备竞赛
文件大小
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650.057 KB
2013 年 2 月 7 日 下午 4:00
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ar_double_shotty_s

在 Davey Boy 的 1 个合集中
Davey Boy's GunGame Collection
10 件物品
描述
double_shotty with unique textures!

32 slots.

Note: This is my own take on double_shotty with my modifications and textures.
29 条留言
FFS 2013 年 9 月 18 日 上午 9:46 
looks nice, keep it up
Davey Boy  [作者] 2013 年 2 月 16 日 上午 12:18 
No problem :)
Hobbs 2013 年 2 月 16 日 上午 12:04 
Once again, I'd like to thank you very much for all the info provided :)
Davey Boy  [作者] 2013 年 2 月 15 日 下午 5:36 
Um, to be honest I didn't make it with deathmatch in mind, I just throught I'd add the option in case people wanted to. I only have 16 spawns for each team in dedicated spots. From what I was reading you can either have set spawn points or make it so people can spawn anywhere, but I haven't looked in to how to do that.
Hobbs 2013 年 2 月 14 日 上午 2:02 
So I only have to spawn a lot of info_player_ct/terrorits in order for my game to be deathmatch, or something else? Also thanks for taking time to reply to all my questions. I really appreciate it.
Davey Boy  [作者] 2013 年 2 月 13 日 下午 11:36 
It's fine, you can ask away! :)

And I think you're talking about the deathmatch mode? It's an official CS:GO gamemode that came out a few weeks ago ;)
Hobbs 2013 年 2 月 13 日 下午 12:28 
Hey Davey Boy, I'm really sorry if I'm boring you with all these questions, but I'm eager to learn. Can you please tell me how did you make it so that if you kill an enemy with a certain gun during a certain period to get you bonus points, then how'd you make guns disappear instantenously upon death. I really like the concept behind it. I apologize if I'm throwing too many questions at you.
Davey Boy  [作者] 2013 年 2 月 12 日 上午 4:44 
Awesome, good luck :)
Hobbs 2013 年 2 月 12 日 上午 1:26 
Wow... I appreciate your help a lot! I just downloaded all of the tools.
Davey Boy  [作者] 2013 年 2 月 11 日 下午 10:42 
Well I made my textures in paint.NET with a vtf plugin. Then I created the material file using the VTFedit tool. If I were you I'd just look up guides, I think Valve have some wiki pages on some possible ways :)