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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2155231290
Hope this helps anyone!
It is more visible when using with Facial Stuff and prepare carefully, pawns lose their heads when wearing AR armors, the "armour" despite having a open middle section does not allow middle apparel, "slag armour" is top armor and while "slag vest" is middle armor and they can't be used to together, the archaic structure confuses me a little with more modern mods I've been trying to edit it to fit more with Aparello in visual terms, try adding the armors using Facial Stuff, either we are playing different versions or it is load order problems, but trust me I never report anything broken without tests, there was the problem with the masks generating too much heat and being way too common, there's a mod, I think it was called Energy weapons or more energy weapons, it had amazing textures and the M.A abandoned it
@roque:
whats the problem with the armors excatly? since i found they worked as they should with apparello and/or facial stuff. no errors or other problems i can see there. so i'm slightly confused.
as for texture updates i must admit i enjoy the textures from this, so was not planing on changing them really. feel free to take the mod and tinker/improve/retexture how you like. as stated above it's not mine and the original author/s abandoned it.
"some of the stuff there is archaic" what excatly?
- added mass 0.44 from mealbase vanilla to all meal type stuff
- added weapon mass, pistol=1.5 (vanilla auto pistol is 1.2, rest vanilla values), sniper=4, assault=3.5
otherwise same