Cities: Skylines

Cities: Skylines

评价数不足
Modular Hedge Maze E-C-8-1
   
奖励
收藏
已收藏
取消收藏
Assets: Park
文件大小
发表于
660.383 KB
2017 年 12 月 26 日 下午 3:45
1 项改动说明 ( 查看 )

订阅以下载
Modular Hedge Maze E-C-8-1

在 BonBonB 的 1 个合集中
Modular Maze Collection
35 件物品
描述
BonBonB's YouTube Channel: www.youtube.com/c/BonBonB


Size 4x8 - (expandable to unlimited width and 16 depth)


One single part of a modular park system. To get the best use please read the directions below.

Part of the Modular Maze Collection: Subscribe to all here
http://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=1245411617



The key to building your ideal maze is understanding the simple four part code system.

*************************************************************************************************

First Part = Front edge of the park asset

E = Entrance/Exit
W = Walled front

Your maze will need at least one of these, two if you want a seperate exit

**************************************************************************************************

Second Part = Side walls of the park asset

R = Open gates on the right side, but closed walled on the left
L = Open gates on the left side, but closed walled on the right
O = Open gates on both left and right sides
C = Closed walls on both left and right sides

When placing two assets side by side, corresponding walls will need matching open gates, or closed walls.
Simple example: Two assets are placed next to each other. The one on the left will need open gates on the right, and the one on the right will need open gates on the left. (Obvious when you try it)

***************************************************************************************************

Third Part = Back wall of the park asset

8 = Closed wall, for mazes limited to 8 units in depth, or forcing a wall in a 16 unit maze
16 = Open wall, for 16 unit mazes

As stated in the second part, when placing two assets end to end, corresponding walls will need matching open gates, or closed walls. To pass from front to back in a 16 unit maze both corresponding pieces will need to be 16.

****************************************************************************************************

Fourth Part = Variant options

1 = First variant
2 = Second variant etc

Allowing for multiple designs different variations of each asset will be designed

****************************************************************************************************


Please hit me up with a LIKE
4 条留言
BonBonB  [作者] 2020 年 2 月 2 日 下午 10:17 
Nice. Glad my concept works for you :-)
Harjawalder 2020 年 2 月 2 日 下午 12:38 
Yes yes I did, download them. I was just browsing for 4 spesific mazes. And was not looking in the description for the collection. And I forgot that I had just subscribed to the parks too ;). Hasty work from my side B). They are really a nice addition to my park collection :).
BonBonB  [作者] 2020 年 2 月 2 日 上午 4:18 
Eleven? That's really odd. I don't think I even used eleven custom assets in this project. I've just tested these and they are working fine for me.

Make sure you are subscribed to all the assets at the bottom of the one-click collection (linked at top of this page), and that if using Loading Screen mod settings allow for all subscribed items.

If this doesn't work please let me know.
Harjawalder 2020 年 2 月 2 日 上午 1:18 
Quite nice, cleverly done. Got 11 missing assets though, so there is a start loss there right awayway ;). Some of those missings are from those two beautiful shady parks of yours, so it's not entierly the maze' fault.