安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
In No Mercy survival maps pack, "The Street" map needs at least one ammunition pile placed in a convenient spot. Right now it has none.
Thank you for posting all these fun survival maps, i'll be waiting for updates!
Farmhouse Finale survival not only needs to have its navmesh fixed but you almost must place lots of items into it, cuz right now it has pretty much nothing other than guns and laser sights (take a look at farmhouse finale from official campaign for some hints regarding quantity and placement, but make it MORE than in official campaign). Yeah that's pretty much it ✌️
"The warehouse" is GOOD.
"The bridge" is good too.
Now comes a big problem with the last map, "The farmhouse" from campaign's finale. There are several problems about it. It has absolutely no grenades whatsover, no health kits or defibrillators, no pills or adrenaline shots. I looked everywhere, could not find anything even though this map has lots of supplies in solo/coop campaign. There are a bunch of weapons scattered around the farmhouse, in the barn and garage, which is alright. But there are absolutely no ammunition piles, not even in the kitchen area, where you can normally find guns, medkits and ammunition pile in campaign, why?
Problem number two. Navmesh is busted, bots are retarded and they don't even pick up any weapons, they only use a single pistol. Self explanatory.