War for the Overworld

War for the Overworld

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The Great Escape. 1.0
   
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Legacy Maps: 1 Player Maps
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4.900 MB
2017 年 12 月 17 日 下午 8:13
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The Great Escape. 1.0

描述
Underlord, welcome to the Prison Island called Kush Vi Burdh, the unique place where the Great Nation of Empire intends to hold entities like you restrained and studied for military purpose. Unless you want to be treated like a critter in the glass box, you should certainly do your best and escape this place so the very idea of keeping powerful beings like yourself never comes into the mind of anyone again. Can you do that? The key to freedom lies in 8 Purple Crystals which keep you locked here - destroy them and get out! Beware of the guards though, veterans who are stationed here can be very dangerous.

Scenario map with objective of destroying 8 inhibitors. Good Luck!
12 条留言
House Scampton 2018 年 8 月 5 日 上午 12:15 
Thanks yes it’s v 2.0. I will look for an anchor with no bubble. Cheers
Green.Sliche  [作者] 2018 年 8 月 4 日 上午 5:04 
I believe Version 1.0 doesn't have any bubles at all. You probably mixed it with Version 2.0 which has those bubles.

Look for white lines coming from bubles. They indicate who has to be killed first before buble pops. If the white line leads to another target which also has bubble, keep looking until white line leads to a target that has no buble on it. Such target will be the anchor and the one which has to be defeated first.
House Scampton 2018 年 8 月 4 日 上午 3:58 
Sorry I'm not getting very far on this because there are certain heroes with white bubbles around them and the inhibitors also have these. They are all invincible and completely invulnerable to my attacks. How do I defeat them? I've tried attacking them individually or together but nothing is making a dent.
Green.Sliche  [作者] 2017 年 12 月 26 日 上午 6:06 
I'll keep that in mind. Perhaps I'll add more of upcoming stuff into this map so it becomes even more interesting.
OMG 2017 年 12 月 26 日 上午 4:54 
Fair point. In this cas it's probably worth to replace 2 out of 4 initial gates with mana shrines to speed up the early game. Maybe differentiate the bosses a bit too so it's not all the same guys. :)
Green.Sliche  [作者] 2017 年 12 月 25 日 下午 4:55 
There should be some in archives. I didn't include spirit workers because there is no form of opposing force that can defend Empire's rooms.

The amount of army is also lower than usual because I wanted to make map less heavy. 8 inhibitors are there so player does claim all castles rather than rush the ones that have inhibitor inside.

Difficulty-wise there's little to do without including spirit workers for Empire or putting very large amount of high-level units. It's pretty much Medium in terms of it. Making it harder without causing heavy impact on performance may prove too difficult at this point.
OMG 2017 年 12 月 25 日 下午 1:54 
Gold is not an issue, at least I didn't feel like it. Don't rush the gates, instead work the area around you and build all the facilities necessary. I recommend heading north first, and going past the first two castles to hit the gold shrone just above. The only issue I have with this map is that I found it quite a slog later on. It's just a matter of time now, but gaining ground is not difficult. I control over half the map but every castle is pretty much the same in terms of challange. A group of 7 converted lvl10 dudes smash through towers, and then a flood of beasts kills everything else. There is no progression in terms of difficulty. I would rather see 4 inhibitors instead, one in an easy area, next in a harder one and so on, one for each side of the dungeon. Some artifacts would be nice, especially an early one or two for spirit workers, there's sooooooooo much of earth and gold to dig through!
Green.Sliche  [作者] 2017 年 12 月 21 日 上午 5:06 
The gold you see around you has the highest density so you will be able to establish your dungeon without any problem. Payday is not disabled. There are 4 gold shrines on the map, but they are located in castles near the corners of the map. Each of 8 Empire Castles on the map have a vault full of gold which will also help you progress further.
Nefilol Seflll 2017 年 12 月 21 日 上午 4:47 
Unless payday is disabled on this map using the mutators*
Nefilol Seflll 2017 年 12 月 21 日 上午 4:47 
I've not played this map due to my crap computer barely being able to run the game, period so i haven't been able to see myself.

What is the gold situation on this map?

My biggest concern would be payday, with how little gold there seems to be, unless the Empire has several vaults brimming with the stuff, or there's a gold shrine locked away in one of the quadrents of the fortress.