Sid Meier's Civilization V

Sid Meier's Civilization V

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Barbarian Spam Fix
   
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标签: Gameplay, Units, Other
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1.242 KB
2017 年 12 月 17 日 上午 10:15
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Barbarian Spam Fix

描述
Reduces barbarian spam in large unpopulated regions by causing them to take five damage per turn when on a Desert or Snow tile. Should improve the performance of AI civilizations bordering empty deserts and snowy areas.

I recommend using Barb Control instead, as I've made a number of optimizations in that mod and it's overall better balanced, but I've left this version up so as not to break games in progress.
9 条留言
Det värsta bergatroll 2018 年 2 月 28 日 上午 1:48 
@dninemfive thanks :) works
dninemfive  [作者] 2018 年 2 月 27 日 下午 10:06 
@<Föppl-Klammer>^1 I chose not to do Tundra because AI still settles there a fairly significant amount and this mod was only supposed to change tiles with no yields where AI settles less. If you want to make that change, it's a pretty simple edit of the lua file. Just be sure to credit me if you reupload.
Det värsta bergatroll 2018 年 2 月 27 日 上午 5:47 
Great idea. But what about Tundra? Like 3 damage instead of 5?
ttl 2018 年 1 月 6 日 下午 7:07 
Thank god for this mod! Now I don't have to go Germany every time I do a desert game.
FrankTheMagicPotato 2018 年 1 月 5 日 上午 6:49 
I actually enjoy nuking the swarms of barbarians in Antarctica.
AlexSP 2018 年 1 月 4 日 上午 5:20 
Good.
dninemfive  [作者] 2017 年 12 月 24 日 下午 8:04 
@beastakyl Yeah, this was made because I played a game on YnAEMP giant and I discovered Morocco in 1500 with only one city (5 pop) and surrounded by ten or twenty settlers.
Mr.Happy 2017 年 12 月 23 日 上午 10:04 
Should go great with the Giant Porportionate Earth Map. Now Antartica won't be overrun with Barbs to the point you can't even set foot on it later in the game.
NeonGeorg 2017 年 12 月 21 日 下午 12:04 
Good. These little shits are annoying as shit.