Stellaris

Stellaris

481 个评价
Technology Tree
3
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
12.825 MB
2017 年 12 月 17 日 上午 5:07
2024 年 11 月 7 日 上午 4:41
45 项改动说明 ( 查看 )

订阅以下载
Technology Tree

描述
It is a mod to add vanilla technology tree information on the technology of the description .
Achievment compatible.
For better visual effects you may need this mod: Wider Tooltip
Supported Languages: English, Brazilian Portuguese, German, French, Spanish, Polish, Russian, Chinese, Japanese, Korean
Supported versions : 3.14

——————————————
How To Read
Technology Tree of Self-Evolving Logic:
|--Self-Aware Colony Ships [require AI-Controlled Colony Ships(Colony Fabrication Drones)] [Computing] |--Positronic AI [Computing] | |--Synthetics [require Droids , Galactic Administration] [Maniacal, Spark of Genius, Curator, Industry] | | |--Synthetic Personality Matrix [Industry>3] | | |--Fungible Circuitry [require Cross-Model Standardization] [Maniacal, Spark of Genius, Curator, Industry] | |--Sapient Combat Simulations [require Extended Combat Algorithms] [Computing, Curator, Maniacal, Computing > 3] |--Extended Combat Algorithms [require Specialized Combat Computers] [Computing] |--Sapient Combat Simulations [require Positronic AI] [Computing, Curator, Maniacal, Computing > 3]
  • Researching Self-Evolving Logic is a necessary conditions for unlock Self-Aware Colony Ships, Positronic AI and Extended Combat Algorithms. You also need research Self-Aware Colony Ships in order to unlock AI-Controlled Colony Ships (also called Colony Fabrication Drones for machine intelligence).
  • From the icon behind the tech name Sapient Combat Simulations, you know that it is physics technology. If the lead physics scientist has a Computing field expertise, then the tech's chances of being drawn would be increased. The left condition gives more chances than the right. "Computing" and "Computing > 3" are two different things. ">3" means the skill level of a leader should greater than three, otherwise the tech's chances of being drawn would not be changed.
  • There are two Sapient Combat Simulations, which does not mean there are two different technologies (Machine Template System is the only exception). Sapient Combat Simulations has two prerequisite technologies: Extended Combat Algorithms and Positronic AI, so the tree shows two path:
    1. Self-Evolving Logic -> Positronic AI -> Sapient Combat Simulations [require Extended Combat Algorithms]
    2. Self-Evolving Logic -> Extended Combat Algorithms [require Specialized Combat Computers] -> Sapient Combat Simulations [require Positronic AI]
Attention
  • Tiers - Technologies are divided into 6 levels (T0 to T5) of advancement. Higher tier technologies require obtaining a certain number of technologies from the preceding tier (set at 6 for all tiers) before they become available as research alternatives. (from https://stellaris.paradoxwikis.com/Technology )
  • "|--(2)Xenobiology" means the tier of Xenobiology is 2.
  • Some technologies's teconology tree text may too long to show on the screen.
55 条留言
Wairui 5 月 23 日 下午 5:43 
@Codexvn
How does 'Full language support' work? I've never used it and wouldn't know how to start...
Codexvn 5 月 20 日 下午 8:22 
A brand-new mod is now available!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3484461951
Latest update: Full language support has been added.
Wairui 5 月 14 日 下午 12:47 
Looks abandoned... shame, Sakuya Minagami put a lot of effort and time into this invaluable mod. :-(
LittleNightmare 5 月 13 日 上午 4:31 
update for 4.0 pls
NekoCharm 5 月 11 日 上午 6:54 
update for 4.0, 大佬 pls
BW.pickaxe 5 月 10 日 上午 6:14 
update for 4.0 pls
Rose 5 月 5 日 下午 7:16 
update for 4.0
LEon Scott 2024 年 11 月 3 日 上午 6:39 
update for 3.14, 大佬 pls
Heyone 2023 年 11 月 21 日 上午 5:43 
update for 3.10, pls
fedekk2014 2023 年 9 月 19 日 下午 8:22 
update for 3.9, pls