ENDLESS™ Space 2

ENDLESS™ Space 2

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Galaxy Generation Bigger Systems
   
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TYPE: Extension
CONTENT: Gameplay
文件大小
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121.456 KB
2017 年 12 月 16 日 下午 5:27
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Galaxy Generation Bigger Systems

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Works as of game version v1.3.3 (august 2018)

This mod changes galaxy generation in the way that only 4-planet and 5-planet star systems are available.
That doesn't include Minor/Major factions home systems.

It also fixes the generation of star types depending on the galaxy age, so you indeed get hotter stars (blue, white, protostars etc) in the young galaxy and cooler stars (red giants, dwarves etc) in the old galaxy. "No star" systems spawn is set to zero (the ones with empty space instead of a star of any type, usually contain one gas giant as planets).

Keep in mind: anything else is unchanged (planet size, temperature distribution, yields etc).

FOR MOD CREATORS: You have my permission to use any of my code however you see fit in any NON-commercial mod. You should, however, mention my name - at least for the reasons of good manners.

My mods:
44 条留言
HellRockPanda 2024 年 5 月 7 日 下午 7:35 
Hello, is the mod relevant and does it work in a multiplayer game?
The Dwarf. 2024 年 2 月 28 日 下午 11:50 
Note: This mod has issues with ESG. If it's enabled later in the load order than ESG, then step 3 of the Vodyani questline does not begin.
Kabalan20 2023 年 4 月 13 日 上午 7:45 
i think this mod no longer works
reinstalled the game to play again and I'm getting 3 planet systems spawning
yes I enabled the mod in-game
Velorace 2022 年 3 月 15 日 下午 5:42 
Could you make a new mod called "Galaxy Generation - Balanced Systems" that will host a general balance of 3-5 planets and some ocassional and very, very rare 1-2 planets? I think it will be more balanced to the game other than making every single planet super habitable. I feel like the balance is broke there.

Oh, maybe I should speak to ESG mod about that? Hmmm....
Skummeh 2021 年 11 月 23 日 下午 6:02 
Works perfectly and is great for people like me who like small galaxies and tall systems.
Reanu Keeves 2021 年 8 月 21 日 上午 4:50 
I don't think it's working with enhanced space 2. I'm getting 3 planets systems in almost every node, like 90%
Zebrech 2021 年 5 月 9 日 上午 2:46 
This mod seriously alterate the number of anomalies the game generate and not by a little, could be nice if you try to fix that @fb.aazzoggerr
SpyroThyKing 2021 年 2 月 13 日 下午 9:55 
Hey, does this mod work with Extended Galaxy Settings?
Kaito Gillscale 2020 年 9 月 16 日 下午 10:50 
It's a workaround...and one I use pretty often...but sadly it's only on max pop areas and I try to keep pop under the overpopulation threshhold :c
fb.aazzoggerr  [作者] 2020 年 9 月 16 日 下午 10:00 
@Kaito Gillscale

I'm not sure that I'll be able to do such a mod. Also, did you know that if you send undesirable population to the system which is already at full population that sent population will disappear? That's obviously not what you requested but it's kind of a workaround for your goal.