Day of Infamy

Day of Infamy

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DOI Sandwall
   
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Maps (MP): Offensive, Liberation
Maps (coop): Stronghold
标签: Invasion
文件大小
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更新日期
126.869 MB
2017 年 12 月 15 日 下午 3:03
2017 年 12 月 17 日 上午 5:08
3 项改动说明 ( 查看 )

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DOI Sandwall

在 binary 的 1 个合集中
Binary's maps
10 件物品
描述
INFOS

Considers this map in north africa. Commonwealth have to take control of the fortress

Actually, i need feedbacks to improve my work and leveldesign. So feelfree to leave your comments and suggestions :D
Playtest will be scheduled, contact me in the comments if you are interested !

Features
  • new mapscript options from the Flakturm update : extraslot for sniper and engineer

To do
  • MORE MORE MORE COVER
  • nav mesh for bots
  • then stronghold and entrenchment gamemodes
  • map overview
  • ammo elevators into some towers for flak
  • Jails in walls with drains
  • ambient_generic to env_soundscape
  • some holes between displacement :)
  • Full hdr compile (for the GNU/Linux cubemaps support)

Custom props
http://www.dodbits.com/dods/
Steam workshop
17 条留言
the_moon_wolfy 2018 年 7 月 4 日 下午 8:49 
Seems this AND Compass, two AMAZING maps, seem to have run into a bit of a problem. That being in the normal game-mode, they get stuck loading at 50%. Amd anytime you load the Co-Op game modes, they now say "Server is full." This only started happening recently.
Trevor Reznik 2018 年 1 月 5 日 上午 6:39 
I'll have a look ;)
{WeB}*DoG* 2018 年 1 月 3 日 上午 7:11 
Hey Binary Superb update my friend .... Lots more cover great to have Stronghold mode too.. We observed last night that the bots after cap D and E need more routes as it could become a bit of a massacre of them they seemed to adopt the original Enemy territory mode of running in a line from their spawn so a well position MG could wipe them out. But that is a minor observation. The map is looking lots better now perhaps in the next incarnation you could create some more defined areas like a motor pool armory and maybe a radio are to make sense of the fortress status.
Wolf.Enstein 2018 年 1 月 2 日 上午 9:15 
We tested the map last night again, Binary bro, it's improving all the time. We'll run more tests and get back to you with the info.
ileryon (Entry) 2017 年 12 月 25 日 上午 8:17 
Hehe thanks, because I really hate how bad the official maps are optimized, someone said that there was a useless huge skybox that takes lots of fps away. I am forced to go sniper or to get binoculars everytime!
binary  [作者] 2017 年 12 月 25 日 上午 12:49 
Of course ! I'm working on it
ileryon (Entry) 2017 年 12 月 24 日 下午 8:33 
need- optimization!
叫我fancio 2017 年 12 月 22 日 下午 9:58 
looks like goldsource
FAZE 𒉭 [RAZER] 2017 年 12 月 20 日 上午 6:56 
Nice map man :^)
mr_ah_clem 2017 年 12 月 19 日 下午 6:04 
Nice work Binary !:steamhappy: