Distance
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MrMii's Epic Boardwalk v1.5 (MNR)
   
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Difficulty: Advanced
Mode: Sprint
标签: level
文件大小
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518.332 KB
2017 年 12 月 9 日 下午 7:59
2017 年 12 月 9 日 下午 9:01
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MrMii's Epic Boardwalk v1.5 (MNR)

在 Shady Inktail 的 1 个合集中
Shady's Distance Sprint Maps
22 件物品
描述
This version is separate due to the amount of gameplay and cosmetic changes. It no longer uses two laps, but instead one lap with a checkpoint requirement. There are no more invisible killgrids everywhere. Instead, the only one you need worry about is on the water hazard at the bottom.

You must pass through all 13 checkpoints in order to make the teleporter to the finish appear. The start line is not one of them. Check the change notes for more info on the new additions.

- Checkpoints are more easily seen using ModNation style checkpoint signs.
- One additional checkpoint was added underneath the archway after the first jump. It's externally marked with an arrow above it. This was to add one more step to the requirement as well as make crashing in that section a little bit more forgiving.
- The directional boost pads have a completely new visual on the ground, as while as flashing arrows telling you one is there.
- There's a jump ability icon both by the directional boost pads and by the broken bridge, letting you know that you can jump to progress.
- The shortcut to get around the devestators has been completely changed. You no longer use a teleporter to get across, but instead use a ramp with a force box. It's 99.9% likely that you'll get up there every time. You'll drive on top of them.
- The pendulm at the start of the map now swings like a pendulm, instead of a sliding box. It's also easier to avoid it since it's movements are more predictable.
- Minor adjustments to the directional boost pad force boxes were made. The hitboxes are lower, but I hope you don't have to experience this.
- The wall on the jump after the devestators has been lowered, allowing for a small skip.