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ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_Gluttonic_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemConsumable_Berry_Stimberry_C",BaseResourceRequirement=10.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemConsumable_Berry_Narcoberry_C",BaseResourceRequirement=10.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemConsumable_Veggie_Rockarrot_C",BaseResourceRequirement=5.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemConsumable_Veggie_Longrass_C",BaseResourceRequirement=5.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemConsumable_RawPrimeMeat_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=false)))
Unless the mod author makes it open source or fixed it themselves thats probably the best
The real give command is:
giveitem "Blueprint'/Game/Mods/BetterDrugsRemastered/Gluttonics/GLuttonyBerry/PrimalItemConsumable_Seed_Gluttonyberry.PrimalItemConsumable_Seed_Gluttonyberry'" 1 0 0
Notice how the item name repeats. I tested and its the same with the spear commands by repeating that section.
The other bug appears to be related to the glutten berry bush. I cant see the code but I can only assume that a similar bug slipped in there.