Team Fortress 2

Team Fortress 2

302 个评价
Shipment
   
奖励
收藏
已收藏
取消收藏
游戏模式: 山丘之王
文件大小
发表于
更新日期
3.862 MB
2017 年 11 月 12 日 下午 11:29
2017 年 12 月 4 日 下午 4:18
15 项改动说明 ( 查看 )

订阅以下载
Shipment

在 Suna 的 1 个合集中
Suna's maps
12 件物品
描述
I proudly present my first mapping project: KOTH_Shipment!
Heavily inspired (and maybe a little bit stolen) from MVM_Mannhattan, KOTH_Shipment is set in the same facility as that seen in MVM_Mannhattan, before the death of Redmond and Blutarch Mann and the aquisition by Mann Co.

This map sucks lol i've made better
热门讨论 查看全部(1)
5
2017 年 11 月 27 日 下午 7:09
Map missing
Jurassic
27 条留言
ME GUSTA! 2022 年 7 月 16 日 上午 10:15 
This map doesnt suck bro
Shieldly 2017 年 12 月 26 日 下午 2:58 
As cool of a idea of this map is i dont really see this ever getting in casual
Hombre D 2017 年 11 月 28 日 下午 5:05 
it need ways so classes other than soldier, demo and now pyros to get highgound, not even scouts can jump that high normally
Hombre D 2017 年 11 月 28 日 下午 5:04 
Too flat man
Teniente Sexo 2017 年 11 月 28 日 上午 3:28 
Wow, nice map
Duurrreeeen 2017 年 11 月 18 日 下午 12:19 
looks like it good be an mvm map:sentry:
LukieSpoopi 2017 年 11 月 17 日 下午 6:10 
Too crowded
New Nintendo 64 XL 2017 年 11 月 17 日 上午 6:41 
sad thet aren't that many servers to community content
Misuune 2017 年 11 月 17 日 上午 5:06 
your light_environment settings are quite... impressive
Styrmende 2017 年 11 月 16 日 下午 4:24 
Not too bad! (...do I know you from somewhere? You seem familiar.)

While I hate giving constructive criticsm because I feel it makes me look like an ass, and because I'm not a mapping expert (and a lot of the 'higher-up' people from TF2Maps.net's community hate me) I might have no total clue, but you could certainly make it less... hm, I dunno, flat. A lot of the screenshots show stuff that doesn't really pop out at me, a bunch of the stuff seems to melt together with the similar colours, and I can't really see what's all going on too clearly in a few of the screenshots. Someone mentioned below that this could do with better lighting, and I kinda agree, if you can have mid less in total shadow by like moving your sun (or if that's in a certain place for the skybox, even rotate the entire level 90 degrees or so in hammer). Though that all might just be me, and I'm sure if I actually played the map I'd get to know it better.

I'd give it a play if you had it somewhere :P