Garry's Mod

Garry's Mod

37 个评价
Star Wars - EA Battlefront 2: ARF Hound
   
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素材类型: 插件
插件类型: 模型
文件大小
发表于
更新日期
20.481 MB
2017 年 11 月 12 日 上午 5:07
2018 年 2 月 12 日 下午 3:39
3 项改动说明 ( 查看 )

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Star Wars - EA Battlefront 2: ARF Hound

描述
Creator Informations
- Creating: Kaiido and Hermann
- Porting to Source Engine: Markus Rollo
- EA for making this model (body)
- ARF Helmet : Gonzo
- Using the main data: Gonzo
- Using the story from Wookieepedia

Story :

"Hound" was the nickname of an Advanced Recon Force trooper sergeant stationed on Coruscant at a military base around the year 20 BBY. He was among the many who searched the base after Ahsoka Tano, who was framed for murdering Letta Turmond, escaped from her cell.

Addon Content
- Star Wars Battlefront 2: Shocktrooper ARF Sergeant Hound


Included Playermodels: 1

Features
- High resolution textures
16 条留言
Triple T 2021 年 5 月 24 日 下午 5:00 
Hey, can I get permission to repack this with credit? Thanks for reading.
Stupid Phocker 2020 年 12 月 18 日 下午 3:15 
I have this mod downloaded but the playermodel is not showing up in my menu. Is there a way to fix this?
John Autism 2018 年 12 月 31 日 下午 1:58 
sorry where it said in the only one I meant me
John Autism 2018 年 12 月 31 日 下午 1:58 
hey thank you now I don't feel like in the only one that knew who sgt. hound is if your a clone wars nerd like me please add me
[SoG] Herman  [作者] 2018 年 2 月 12 日 下午 4:02 
Bug fixed !
Strac 2018 年 2 月 10 日 下午 12:55 
Umm, just wondering. What happend to you fixing the untextured head????
Strac 2018 年 2 月 4 日 上午 11:31 
@Herman Thank you so much. Also I was compairing this Hound model to the other one on the workshop, your's is much more accurate in comparison. I would like to see the shoulder and helmet atenna added if possible, it would be a nice touch.
[SoG] Herman  [作者] 2018 年 2 月 4 日 上午 9:41 
Yes it will be fix tommorow
Strac 2018 年 2 月 4 日 上午 9:19 
@Herman Do you know how to fix the un-textured head under the helmet, Thanks.
[SoG] Herman  [作者] 2017 年 12 月 11 日 下午 10:17 
Pour les textures a l'arriere du casque c'est juste un oubmi de ma part, pour les textures je vais les retravaillé dans peu de temps