Source Filmmaker

Source Filmmaker

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Ash M (SFM Version)
   
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Universe: Team Fortress
Model
Models: Weapon
标签: SFM
文件大小
发表于
更新日期
2.083 MB
2017 年 11 月 5 日 上午 7:11
2018 年 7 月 21 日 下午 2:06
2 项改动说明 ( 查看 )

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Ash M (SFM Version)

描述
I recently ported a bunch of mods from gamebanana and Team Fortress 2 Classic into SFM and I am going round asking the people who uploaded or made them if I can put them on the workshop.

Note: I did NOT make the model or textures for this weapon
Model credit: goldenjohnson
http://psteamcommunity.yuanyoumao.com/id/goldeng
Texture Credit: goldenjohnson
http://psteamcommunity.yuanyoumao.com/id/goldeng

Model on the Team Fortress 2 Workshop:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=612000281

Model on Gamebanana:
https://gamebanana.com/skins/144059

If this is completely broken please let me know in the comments.
If someone tells me to remove this off the workshop with a good reason as to why (eg. owner doesn't want it on there) and evidence unless I know who you are. I will immediately unless something can be negotiated.

Includes:
weapons\ashm.mdl
5 条留言
Phorbii 2017 年 12 月 7 日 下午 9:31 
Yes, I am aware. However something during the process of porting completely destroyed the vertex normals.
The Fancy Fedora  [作者] 2017 年 12 月 7 日 上午 11:31 
I didn't make the model I just had it in a .zip that I ported to SFM
Phorbii 2017 年 12 月 7 日 上午 9:34 
you absolutely destroyed the smoothing, it's too rounded and so it lights weirdly. It looks like it's made of melted plastic now. For future reference, you should probably check the "Preserve SMD Polygons & Normals" option when importing the mesh.
The Fancy Fedora  [作者] 2017 年 12 月 7 日 上午 7:45 
whats up?
Phorbii 2017 年 12 月 6 日 下午 10:24 
SMOOTHING ERRORS EEEEEEEEEUGUGHUUUHDFHGUEHWIDHU