饥荒联机版

饥荒联机版

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Dry Freezer
   
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2017 年 11 月 4 日 上午 8:00
2023 年 10 月 15 日 上午 3:18
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Dry Freezer

在 Zerunokasiar 的 1 个合集中
Zeru's Mod Package
49 件物品
描述
Container that Spoilage Time Increasing.

I was used some refrigerator modes.
some mode have a function to stop the spoilage function.
However, this mode was created, because it wanted a longer spoilage time, not a strong permanent preservation.

- Recipe -
The default is DryFreezer + Magical Tech 2.
If you want a more casual recipe, choose from the config.

Test version: Only Rocks 1, Test Only.
Ice Box + Science Tech 2: 2 Gold Nuggets, 1 Gears, 1 Cutstone
Ice Box + Magical Tech 1: 2 Gold Nuggets, 1 Gears, 1 Cutstone
Dry Freezer + Science Tech 2: 3 Blue Gems, 4 Gold Nuggets 2 Gears, 2 Cutstone
Dry Freezer + Magical Tech 1: 3 Blue Gems, 4 Gold Nuggets 2 Gears, 2 Cutstone

- Performance -
Basically, Spoilage Time is Doubled.
If you want to be too strong or too weak, pick it out from the configuration.

Increase Spoilage Time Rate = 1 / (1 - Value)
Value is 5% to 100% (100% is Non Perishable Scale)


* Notice *
Do not Use both Magic Freezer.
This mode override perishable component.
That component doesn't have localPerishMultiplier Variable (my time..).

My mode is using localPerishMultiplier Variable to control spoilage time.
If other mode override perishable component, this mode may be dead (dont starve also dead).
9 条留言
HexHyte 10 月 8 日 上午 1:03 
Must have mod <3
Zerunokasiar  [作者] 10 月 7 日 下午 11:36 
@EldVarg
It's simple. Just use command this "LongUpdate(time)".
This command make skip world time.
So it is useful testing for example case that need to spend a lot of time.
EldVarg 10 月 7 日 下午 5:05 
How do you make the days go 30 000 days? Just curious. :)
conTROLLADOR 2018 年 2 月 13 日 上午 9:15 
ohh so that's it... I left it open when I was having lunch, and when I came back it was all rotten xD sorry for the inconvenience and thanks for the help!
Zerunokasiar  [作者] 2018 年 2 月 13 日 上午 9:04 
@conTROLLADOR

I tried using 3 day items.
At least 30,000 days later, the item did not rot.
Is the item rotten when you open the dryfreezer?
Or let me know in what circumstances the item is rotten.

* It works like an icebox when the dryfreezer is open.
* Spoilage time increases when dryfreezer is closed.
conTROLLADOR 2018 年 2 月 12 日 下午 12:10 
hey man, I selected the option no spoilage, but its not working... my food is still spoiling
HexHyte 2017 年 11 月 11 日 下午 3:39 
@Zerunokasiar
Yes man, that was exactly what i wanted to know.. :3
Thank you very much.
Have a smile :steamhappy:



(i'm sorry, somehow i only have ugly smiles)
Zerunokasiar  [作者] 2017 年 11 月 11 日 下午 2:26 
@HexHyte
I think it will not be overwritten. because this mode have only prefab file not have component file. I do not have any code to change the description.

Another Question's Answer is Multiplier Base Time is IceBox.
Item Time * Icebox Rate * Dryfreezer Rate = Final Perish Time
but using or opening dryfreezer, it also work Icebox.
Dryfreezer Multiplier only apply closed Dryfreezer.

I am sorry that English is weak. Is this the answer you wanted?
HexHyte 2017 年 11 月 11 日 上午 10:55 
Ehy man, i added some describe speech text based on wich character examines the Freezer and another type of craft by editing both the .lua.
I'm wondering, when you will evantually update this mod all my change will be overwritten, right?

Another question; in the configuration we can change the multiplier to apply to the perish time.. but what are we multiplying? It's based on the icebox perish time or natural food perish time?