Stellaris

Stellaris

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[OBSOLETE] Sector Edicts - Centralise Commands [1.9]
   
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2017 年 10 月 30 日 上午 1:19
2017 年 12 月 8 日 上午 8:18
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[OBSOLETE] Sector Edicts - Centralise Commands [1.9]

描述
OBSOLETE AS OF 2.0


Ever wished you had some incentive to put a planet into a sector? Sector Edicts aims to make sectors more useful and straightforward by adding sector-wide edicts!

Sector Edicts
The following edicts can be enacted sector-wide from the capital world of a sector for 250 influence:
  • Propaganda Broadcasts
  • Infrastructure Projects
  • Production Targets
  • Farming Subsidies/Peace Festivals
  • Reeducation Campaigns/Social Engineering
  • Capacity Overloads/Grassroots Initiatives

Edicts relating Unity and Science production haven't been included as those resources aren't subject to the sector tax- I'm not sure about that one.

See Also
Sector Shipyards - Centralise ship production for a sector at the capital.
5 条留言
Sledgehammer Wacko 2017 年 11 月 25 日 上午 7:52 
Is this Ironmode/Achivement compatible or no??
DSD 2017 年 11 月 8 日 下午 10:21 
maybe make them double cost so its a bit more balanced?
aragonnetje6 (Grace) 2017 年 11 月 6 日 上午 10:54 
that seems OP when you have a sector with a ton of plantes, but definitely a nice idea
Toaster  [作者] 2017 年 11 月 2 日 上午 1:28 
It's set up so it should, I haven't tested.
Orinoco 2017 年 11 月 1 日 下午 11:08 
Does the AI use them?