Divinity: Original Sin 2

Divinity: Original Sin 2

214 个评价
Start in Fort Joy
   
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Type: Add-on
Game Mode: Story
文件大小
发表于
更新日期
11.288 MB
2017 年 10 月 28 日 上午 8:13
2017 年 12 月 2 日 下午 5:27
16 项改动说明 ( 查看 )

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Start in Fort Joy

描述
Skips the intro ship tutorial, and starts you out on the beach in Fort Joy instead. Also added a few starter items on the beach that you might find on the ship.

Thanks to Kloqdq for the awesome idea for this mod.




Update 10/29/2017

- You now start at lvl 2 lvl 1 (95% to lvl 2) -modification to allow stats to be manually set on followers
- Bedrolls added around beach starting area

Thanks to dc033092 for these suggestions


Update 11/1/2017

-Added a kid at the beginning that lets you decide whether you saved everyone on the ship. It's globally set and disables the options afterward, so you can only choose once.
(in multiplayer the first person to talk to the kid will decide for everyone)

Thanks to MBoG_Dameclese for the suggestion


Update 11/13/2017

(a bit of a spoiler) bug fix
-Mask added to Windego (it wasn't being added since the ship was skipped). It's fixed now

Thanks to Schrödinger's Skill and mathnerd311 for figuring this out

Update 12/2/2017

Added broken source collar to beach area

Thanks REEE!



Try out my other mod if you want to change up Fort Joy a bit to a darker tone:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1212850739&searchtext=fort+joy



This mod is now available on the Nexus: https://www.nexusmods.com/mods/1?game_id=2380
90 条留言
Nazeth 2 月 14 日 下午 3:15 
I used that mod and activated it, but anyway i must do tutorial. Did i miss something?
Snowman 2024 年 12 月 28 日 下午 11:34 
Wonderful work, but please add an option to start at higher level if possible. Thank you very much.
HiYiuGor 2021 年 1 月 29 日 上午 2:01 
In my opinion, starting the game at the ship is important since I can earn EXP to level 2 and grab death fog barrel. Those barrels help me defeat Dallis so many times. Anyway, thank you for your creation
LvL 1 Ice Mage 2020 年 12 月 21 日 下午 10:43 
TO ANYONE WHO HAS TROUBLE WITH THIS MOD - - this mod is for CLASSIC version, you need to download the DE version instead
Freeasabird🕊 2020 年 9 月 8 日 下午 5:42 
The mod isn't showing up in my mod list. :/
SimranZenov  [作者] 2019 年 1 月 12 日 上午 9:05 
@___
yes, it's next to the statue on the beach
___ 2019 年 1 月 12 日 上午 9:04 
But what about the skill that you miss out on if you are an elf? The leg from the corpse on the ship gave you a healing spell, which is quite useful for any elf playthrought. Can it be found somehwere on the island?
Shadowfox85 2018 年 6 月 9 日 上午 11:40 
@SimranZenov yes I'm referring to when non-host clients teleport from anywhere to the beach waypoint. Not necessarily from the character creation. It very well could be otherr mods, I was just thinking it was this mod since it was when me and a friend teleported to the beach, at seperate times, our client crashed before the game loaded the beach. We restarted the host, and after joining tried teleporting again, and it crashed again. But it very well could be a different mod. I appreciate that you checked into it.
SimranZenov  [作者] 2018 年 6 月 9 日 上午 6:32 
@Shadowfox85
Maybe I'm misunderstanding you. When you say "teleport to the beach from fort joy for non-host clients", do you mean when players join from character creation, or is it when teleporting to the beach waypoint?
SimranZenov  [作者] 2018 年 6 月 9 日 上午 6:28 
@Shadowfox85
I went line by line through the story script that this overwrites, and it still looks the same. I didn't see any modifications that would affect this mod in the recent update. If there is a bug with teleporting to the beach then it may have been there all along and nobody has run into it, or it isn't the mod causing it. Either way, it doesn't look like something I can fix.

This mod adds only 3 lines of code to the fort joy starting area script which is appended to an already existing condition, which barely affects the script itself. Here they are:

UserSetFlag(_Player,"QuestUpdate_FTJ_Voice_TUT_Voice");

ItemToInventory(ITEMGUID_S_GLO_Fane_Shapeshifter_Mask_9e1dd03c-6ceb-47e6-b073-40cf228cb98e,CHARACTERGUID_S_GLO_Windego_d783285f-d3be-4cba-8333-db8976cef182);

PartyAddActualExperience(_Player,1900);

Updates a flag, moves an item, and adds some xp.