Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

48 个评价
Temple of Gothsia
   
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Content: Maps
文件大小
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更新日期
36.515 MB
2017 年 10 月 21 日 上午 3:01
2019 年 7 月 11 日 上午 2:27
12 项改动说明 ( 查看 )
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Temple of Gothsia

描述
Hi guys, this is my third port to Fusion, Persian Massacre, now renamed Temple of Gothsia
NOW IT WORKS, ITS FIXED

This version has got a mini rework

- Added Details
- Replaced RL with Minigun
- Added BackGround models
- Removed some long and tedious fights
- Done a Translation to messages
- Some other things


Original Map by Str_Ghost

Update 1:
Added a secret
Added Crumbs
Changed from Minigun to 100 Health
Improved the lighting
Saved every local meshes
Added a bit more of Coop enemies

Credits:

Úlfheðinn Valerie Ikornidóttir for her review on the classic version.
13 条留言
Burner 8 月 10 日 上午 11:37 
ok, I tried it again in singleplayer and there are less enemies, 477 vs 504 in coop, so disabling "extra multiplayer enemies" doesn't work on this map, managed to do it without bonuses(except for dash and better hd movement mods, but it kinda doesn't count because being trapped in a small space with kleers, yea, not easy) in 14 min with 12 saves on hard, still died in the 2nd to last room when the 2nd wave with reptiloids and cucubrito hits, for the first wave of kleers etc, if u stay on the side with the red arachnoid most of them will get stuck on the pillars, it seems there's no pathing for enemies on this map, so yea first wave easy, 2nd wave not so much since kleers spawn on every side, you need your footwork to be good.
Burner 8 月 9 日 下午 3:58 
managed to play deathless on hard with 2x firerate(and extra ammo using loot mod), so basically you need at least 2 people for the 2nd to last room...I actually ran out of ammo the first time I tried without any bonuses, good thing we don't need to play custom unbalanced maps, vanilla style. A minigun instead of a heart would've been more helpful...
Merim 4 月 17 日 下午 9:14 
Would encourage balancing the map, I actually wanted to beat it but kept dying at one area with too many enemies while lack of firepower or for the least more health and armor to improve my survival. May wanna balance things out there.
!SERIOUS SAM 5! 2022 年 4 月 15 日 上午 4:57 
ENG. I’ll add, from the pros, can add that the map has become even more beautiful and maybe I got excited about the port in vain, I didn’t find a secret that I could go through with almost no problems and here most likely there are claims in the game itself - hitboxes pass through enemies among themselves, the most unpleasant is when the Kleers attack and jump through for example the Gnaars, which will make the player by surprise and displease the attack from the side
!SERIOUS SAM 5! 2022 年 4 月 15 日 上午 4:48 
ENG The worst port of map in my subjectivity, the original map from the Classic is better! https://www.serioussite.ru/load/quot_persidskaja_reznja_quot_karta_dlja_serious_sam_the_second_encounter/19-1-0-1856 Although there is also not a very balance and there can survive without death (there need to learn the spawn of enemies and the moments to competently neutralize enemies to choose from). Here there is no balance when we pick up to 100 health instead of RL, and when you get to the arena with the hoppers - forget about balance and load every time, really, as if you are fighting not with a crowd of enemies, but with balance in the hope of surviving, nooooot such a port passed once and never subscribed!
MonsterGamer 2021 年 2 月 16 日 上午 12:01 
Unfortunately, it is broken. Soon as you open a door you fall off the map.

I'll subscribe to thread in hopes of an update, unsubscribing from mod tho.

Thanks for the effort
vodkins 2020 年 3 月 5 日 上午 11:29 
Sorry, but map is too broken to play & enjoy...
erc493 2019 年 7 月 16 日 下午 2:12 
woah the map works again, thanks for fixing the map!
Muleke_Trairao 2019 年 1 月 15 日 下午 9:39 
Could you please follow this guide to fix this map?: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1551651827

Thanks in advance.
Mike Uchiha 2018 年 8 月 5 日 上午 11:30 
map is good but russian balance enemys