Overgrowth

Overgrowth

28 个评价
Stoneclub
   
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标签: 武器
文件大小
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519.656 MB
2017 年 10 月 18 日 上午 3:29
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Stoneclub

描述
A few years ago I modeled this stoneclub weapon, from one of Aubrey's paintings. It was of a Rhino character that he did for fun. I liked the weapon that it was holding, so I decided to create it. I created custom movement animations for it, no new attack animations. I tried that but it wasn't really working, so I just did edits to existing attacks. I think they look okay. Enjoy.

To load the weapon go into the edtor item spawner tab, look for Stoneclub or you can just search. Click Stoneclub and then click the ground.
13 条留言
beaa 2020 年 1 月 31 日 上午 7:51 
[EDT] Mae Borowski, you can turn Slow Motion on and off with Tab.
DeathGod 2018 年 7 月 3 日 下午 5:42 
I could only imagine the power of a rhino character in overgrowth, having health that overwhelmingly outclasses dogs or even wolves, it would probably be brutal enough to prove a descent challenge even for me.
redbottle7890 2017 年 12 月 9 日 下午 11:22 
blender i see

may i ask how you put blender things into overgrowth and edit animationS?
PoetryinMotion2 2017 年 10 月 24 日 下午 5:04 
I wish you could make a brutal mace-like weapon that has a bunch of spikes on it. The handle has a spike on it, too. I'd be AWESOME to have a mace and crush Turner skulls!
christophe.deprost 2017 年 10 月 24 日 上午 8:17 
il y a un fr ?
christophe.deprost 2017 年 10 月 24 日 上午 8:17 
,cfruh
RetroRobot 2017 年 10 月 23 日 下午 3:08 
make PICKLE RIIIIIIICK
[EDT] Mae Borowski 2017 年 10 月 21 日 上午 10:36 
How to swith slow mo ?:steamsad:
dingdangdaniel 2017 年 10 月 18 日 下午 4:20 
Kule
Bitter Steve 2017 年 10 月 18 日 下午 1:30 
awesome, really cool model