Divinity: Original Sin 2

Divinity: Original Sin 2

评价数不足
Elemental Weapons
   
奖励
收藏
已收藏
取消收藏
Type: Add-on
Game Mode: Story
文件大小
发表于
2.371 KB
2017 年 10 月 11 日 上午 4:20
1 项改动说明 ( 查看 )

订阅以下载
Elemental Weapons

描述
More build diversity now available! Adds the following Elemental and Int-Scaling Weapons to the game: One-Hand Swords, One-Hand Maces, and Bows. No uniques have been created yet. Can drop from enemies, boxes/chests, and are sold at Vendors. Disables Achievements.

This is compatible with current saves. It may take a bit longer to load the save the first time with this addon enabled. I recommend making a clone of your desired save to use with this mod. Starting a new game is fun as it adds a lot of variety to what you can build.

I made this mod because I got sick of being forced into using Staves if I wanted a good magic Melee. Or if I wanted to be a Ranger, being pidgeonholed into a Physical build. I opted out of changing Two-Hand Swords/Maces/Axes, Axes, and Crossbows. I wanted to leave some dedicated Physical Melee weapons. But depending on feedback, that may change.

This may not be perfectly balanced, but this is the first release. So I hope you enjoy!

Planned Weapons:

New Uniques
Physical Wands (They will shoot blood and cause bleeding)
Elemental Daggers
17 条留言
WizardBro 2021 年 1 月 26 日 上午 11:30 
Mod wont add itself to my game for some reason retarded game and computer. Won't work.
dannyboy 2020 年 4 月 16 日 上午 10:58 
What about craft? Cool idea anyway
miiike_x 2018 年 6 月 16 日 上午 8:32 
can you make it compatible with Crafting Overhaul ?
Retheri 2018 年 4 月 28 日 上午 3:00 
Which traders sell these weapons? Are there any in Fort Joy?
(Apparently I can't find any, but I'm not sure if it is because they are supposed to be late-game or the merchant got killed in quest)
Epic Style 2018 年 4 月 27 日 上午 7:35 
Is there a way of crafting these weapons?
silverjaiden 2018 年 4 月 27 日 上午 4:06 
does this work with the newest patch??
Wibbler 2017 年 12 月 1 日 下午 3:11 
Hi mate, any update on implementing elemental daggers?
RickGrimes74 2017 年 11 月 11 日 上午 9:24 
I need those blood wands in my life!
Guy of War 2017 年 11 月 9 日 上午 12:29 
They scale with the skill that raises the corresponding element. So a sword that deals fire damage will scale Pyrokinetic and intelligence.
Suicide Charley 2017 年 11 月 8 日 下午 1:40 
Do the weapons scale with warfare like staves would?