Sid Meier's Civilization VI

Sid Meier's Civilization VI

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C15 and SeelingCat's Colonial City Names
   
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83.889 KB
2017 年 10 月 1 日 下午 12:00
2023 年 1 月 19 日 下午 4:12
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C15 and SeelingCat's Colonial City Names

在 Chrisy15 的 1 个合集中
Chrisy15's Misc Mods
3 件物品
描述
Adds Colony names for some Civs which will be used when settling on new Continents.

For example, when England settles a City on the same continent as London it will use a normal name; however, settling on a new Continent may cause the City to be renamed to Cape Town, or Jamestown, etc.

Has internal support for the following Mods:
JFD's Italy
JFD's Belgium

Is compatible with Rosetta as well as Rise and Fall and Gathering Storm. I have no interest in supporting subequent DLC.

If you are not using various DLC, please say if you have any Colonies which have missing names; I have begun to cover for missing names, but it is possible that I have missed a few. Please provide the full name: "My city is called LOC something" isn't gonna cut it...

Direct Download: https://www.dropbox.com/s/bbdvuto93xm7e7t/C15_ColonyNames.7z?dl=0

Credits:
Chrisy15: Code, Concept
SeelingCat, JFD, Whoever did CID's Colony Lists: City lists
JFD: Well, original idea I guess
SeelingCat: Forcing me to actually do it by giving me a ton of city lists :p
50 条留言
Yūro Akiba 2024 年 8 月 5 日 上午 10:39 
is chrisy a based civ v preferrer?
Chrisy15  [作者] 2023 年 1 月 7 日 下午 1:38 
I don't like this game, and don't think it's worth the 8GB it requires. I'd rather commit that 8GB to Sid Meier's Civilization 5 with the Brave New World expansion pack.
MasterionX 2023 年 1 月 7 日 上午 6:26 
Hi, Chrisy15

Have you lost interest in the Civ VI modding and now waiting for Firaxis to finally release Civ VII so as to switch to it? :2018thebesteye:
Chrisy15  [作者] 2023 年 1 月 4 日 上午 9:27 
I will laugh if you do that tho
Chrisy15  [作者] 2023 年 1 月 4 日 上午 9:27 
And yes, this does mean you're allowed to make a mod with removes Busan from Japan's list
Chrisy15  [作者] 2023 年 1 月 4 日 上午 9:27 
Updated to fix the error. In case this sudden moment of activity gives the wrong impression, I have no interest in updating this mod with new content nor maintaining it beyond small fixes like that if the moment is convenient. If someone wishes to add colony names for newly added civs or leaders then the architecture provided by the mod should mean that making mods which depend on this mod to add new cities to the table is a trivial process, and I leave the burden of that job to them.
pauloel7 2023 年 1 月 4 日 上午 9:13 
FYI: Inserting the following lines into C15_ColonyNames_Text.xml solved the problem:
<Row Tag="LOC_CITY_NAME_ALEXANDRIA_GEDROSIA" Language="en_US">
<Text>Alexandria Gedrosia</Text>
</Row>
pauloel7 2023 年 1 月 4 日 上午 8:59 
Indeed, that was the one Macedonian city name NOT previously defined by Firaxis.
Chrisy15  [作者] 2023 年 1 月 4 日 上午 8:40 
I presumably mistakenly believed that such a city name was already defined by the Macedon DLC, so to fix it you'd just have to write a text definition for it yourself in the same manner as how the rest of the names are defined
pauloel7 2023 年 1 月 4 日 上午 8:31 
Any fix on the "LOC_CITY_NAME_ALEXANDRIA_GEDROSIA" case?