XCOM 2
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Panic Mod WOTC
   
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2017 年 9 月 30 日 上午 9:37
2017 年 10 月 26 日 下午 11:25
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Panic Mod WOTC

描述
The PTSD mod. Reworks the Panic trees to bring better behavior to units. In WOTC, panic is a minor inconvenience more than a nuisance. In fact, sometimes panicking seems to be a bonus. Other times, your squad gets grenaded which makes no sense. This fixes all of that.

-= AI CHANGES =-

REGULAR PANIC TREE
Move to cover if flanked, then cower. NO GRENADES. NO SHOOTING.

BERSERK TREE
New berserk tree. Hit someone adjacent to you, if not try to melee someone. If you can't, just shoot someone in the face. If you can't, reload your weapon. As a last resort, just move to flank a target.

V1.1 - Berserk now ignores if it's safe to move (Overwatchers, Suppression, etc.) when deciding to move, and will always elect to move if asked to.

OBSESSED TREE (RENAMED CONFUSED TREE)
Move to cover if flanked, then either overwatch or reload unless you moved into a flanking position, then you move again to cover. Confused is a mild condition.

SHATTERED TREE
Shattered soldiers have lost the will to live. Either cower, or stand in the open doing nothing. Shattered is an extremely dangerous condition.

-= ADDITIONAL CHANGES =-

- Removes the panic chain cap of 2 units. (Note that this is extremely unlikely in WOTC unlike vanilla).
- Gives less will to soldiers back when they have resisted panicked (10 down from 30).
- Increases panic turns by 1 round.
- Being confused also causes the Disoriented status effect (-Aim, -Mobility).
- Being Shattered will reduce the soldier dodge, will, sight and detection range to 10% of its original value so you cant use him as a spotter for squadsight or a scout.
- Being Confused or Panicked (regular) will reduce the soldier dodge, will, sight and detection range to 50% of its original value. Note that is also applies to ADVENT or Aliens panicking. Yes, a panicked alien or ADVENT is easier to mind control!

Since panic seems to happen a lot less in WOTC, let's make it count.
60 条留言
Juravis  [作者] 2024 年 8 月 6 日 上午 7:12 
I dont touch the base game perks, if Mental Fortitude doesnt work it means it was always broken
Rtma Eros Paragon 2024 年 8 月 6 日 上午 5:50 
Does panic work with Mental Fortitude perk? I am currently using return GTS perks from fraction orders, I do not recall reducing the duration down to 1 turn as stated.
Juravis  [作者] 2023 年 10 月 26 日 下午 5:00 
Not compatible
Genom 2023 年 10 月 26 日 上午 2:18 
LWOTC i have green bar only on my soldier. Advent too yes?
jat11241976 2023 年 3 月 3 日 上午 10:49 
I see, fantastic mod regardless :steamthumbsup: really adds to the difficulty. Thank you for the explanation!
Juravis  [作者] 2023 年 3 月 2 日 下午 8:45 
This is a base game bug, the game rolls for hits and damage separately. If you get hit, even if that hit is mitigated you got hit. It rolls for hit and it also checks for damage severity (if the soldier is near death, panic happens more).
jat11241976 2023 年 3 月 2 日 下午 7:58 
Noticed an odd thing on a recent retaliation strike. When one of my tropps took damage, it was ablated by shield. So just shield took a hit, no HP. However, 2 of my other troops were shaken because he was injured? I don't think its a bug per se, just very odd.
Anelorfin 2022 年 5 月 24 日 下午 3:49 
I did, and made several missions and saw no difference, so I would say it doesn't work with LWOTC or at least has no perceptible effects.
Juravis  [作者] 2022 年 5 月 21 日 上午 11:49 
LWOTC has its own AI, so it depends if they touched the original panic code or not. You'd have to try.
Anelorfin 2022 年 5 月 21 日 上午 7:50 
Works fine with LWOTC?