全面战争:幕府将军2

全面战争:幕府将军2

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Increased Sinking Threshold - Makes Ships Sinkable Again!
   
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标签: mod
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73.225 KB
2017 年 9 月 24 日 下午 1:21
2020 年 7 月 28 日 上午 2:27
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Increased Sinking Threshold - Makes Ships Sinkable Again!

在 Two Hands 的 2 个合集中
The Taishō Collection
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The Taishō Collection - Rise of the Samurai
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描述
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Description
CA in one the patches for Shogun 2 decided to set the sinking threshold, by mistake or on purpose, to 0.1 from 0.5. This resulted in nearly unsinkable ships. This mod reverts the change back to the original value meaning that ships hit by the cannons from the Nanban Trade Ship and from the Black Ship should sink after a few volleys.

Compability
This mod is for both the Sengoku and Genpei campagins, the Boshin campagin wasn't touched by CA.

The mod should also be compatibile with a majority of the mod available on the workshop and on the Total War Center. The naval overhaul by theYogi have already made this change.

Notes
The cannons on the Cannon Bune are not high calibre enough to sink large ships. They are used for routing and killing crew. The most obvious change is with the Black Ship and the Naban Trade Ship.
85 条留言
Spartan VI 8 月 7 日 下午 1:37 
@The Tactician, what table and column are you looking at exactly? I just opened this up in RPFM as well. There are only 2 ships that aren't from RoTS or FoTS (or MP variants) that have 0.1 "Flood threshold to sink" which are: Cannon_Ship_Cannon_Bune and Cannon_Ship_Cannon_Bune_Mori. The rest of the ships are all set to 0.5.
The Tactician 8 月 7 日 上午 10:58 
I can confirm via RPFM that this mod does NOT change the values of Sinking Threshold as it advertised.

The fix is not very difficult with RPFM though. If you look for this mod in the Data folder, you get a nice list of ships. Look for Sinking Threshold and just put everything to 0.1 (or whatever you fancy, I'm considering values like 0.2 for some of the tougher ships)
CatnamedMittens 2024 年 11 月 19 日 下午 6:33 
Doesn't seem to sink ships.
VEX 2024 年 10 月 19 日 下午 9:12 
unfortunately ships still not sinking after trade ship blast
ImperialForce9 2024 年 9 月 2 日 上午 4:22 
Does this work for coop campaigns?
big Hat arxm 2024 年 6 月 12 日 下午 6:43 
does this change auto resolves on sea battles?
heymlich 2024 年 3 月 27 日 上午 3:38 
This definitely works. Unfortunately it is incompatible with the "Namban Stuff for Buddhists" mod.

I just want the old functionality back, where ships can sink and european ships don't require christianity, just the T4 namban port, so I can switch back to buddhism after building Namban Quarters. Is there a solution?
Two Hands  [作者] 2024 年 3 月 17 日 上午 7:44 
@Slagar Something must've happened in me pushing the latest update, but it doesn't matter really. There's nothing to sink those vessels. I'll try to fix it when I have time.
Spartan VI 2024 年 3 月 16 日 下午 9:52 
Note: that there's some RNG involved. Just because a ship's hull hits 50% or lower doesn't mean it will begin to sink EVERY time. Also worth noting this only applies to BLACK SHIP and NANBAN TRADE SHIP cannons. Since the cannon bunes are lower caliber, the cannon bune's logic does not work the same way.
Germanicus 2024 年 3 月 16 日 下午 6:57 
Thank you Slagar, i have done that and still unable to sink bow ships despite my nanban trade ship blasting it to pieces