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I have no idea. It just seems to work sometimes, and with some skins, and not with others. :/
True. I can understand if an animation gets bugged out because the reload duration is longer than the animation itself, but it bugs in L4D2 when the reload duration is shorter. Sometimes the animation just speeds up smoothly to fit into the shorter timeframe, but other times, it speeds up too much and finishes too early, then replays the last bit of the reload again before finishing. It's really odd.
In other source games, this is true. But in Left 4 Dead 2, I can change the reload speed. However, there seems to be an issue on some guns when the reload speed is increased, where the gun will finish its animation and then repeat the last 10% or so again before finishing. Clearly, reload speeds were never meant to be edited in this game, but I can still get away with it, because sometimes the animation bug just doesn't happen with some weapons. I also noticed that the animation bug happened with one skin I was using, but not different skin. So yeah, complicated.
Really? Hmm... If it had an 8-round clip, it wouldn't really be a revolver anymore, would it? But I'll take a look into the reload speed next time I use this and see if I can maybe speed it up a bit.