XCOM 2
46 个评价
Revive Costs an Action
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
83.904 KB
2017 年 9 月 4 日 下午 11:53
2017 年 9 月 6 日 下午 2:00
4 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
Revive Costs an Action

描述
This mod makes the Revive ability to counter Chosen dazing attacks cost an action, pretty straightforward. Should serve to make them much more likely to succeed in capturing and interrogation attempts. A real shame, because the new rescue mission is therefore rarely used.

Note that the ability will still appear as green in the UI, I'm not sure how to change that at the moment.

Also added a quick way to configure the disorient chance after reviving in XComGameCore.ini, commented out by default. It's 50%.
6 条留言
naschkokthe3rd 2017 年 9 月 22 日 下午 6:09 
good mod
drkl0rd2000 2017 年 9 月 17 日 下午 5:55 
I will say this about this specific mod it ups the risk factor. Had my soliders in good postions but as luck would have it I just could not revive and as a result the chosen got what they wanted. Make the chosen scary again. Thanks for this.
eGregious 2017 年 9 月 6 日 上午 10:06 
I will probably use this on my next run, I agree that Chosen are not the scary encounters they should be.
Magatsu Keshin 2017 年 9 月 5 日 下午 2:37 
I so aggree, I've never once had a soldier captured, you'd have to be really badly positioned
Gliese581 2017 年 9 月 5 日 上午 2:44 
Good mod, I will incorporate it into my "hell run" with Grim Horizon at the helm once I'm done with my first run.
Rworqx 2017 年 9 月 5 日 上午 2:04 
Yep. i do agree the chosen are a bit of pushovers.