XCOM 2
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Swords Never Miss - Axe Slightly More Accurate (WotC)
   
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2017 年 8 月 30 日 下午 6:03
2017 年 9 月 17 日 下午 5:39
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Swords Never Miss - Axe Slightly More Accurate (WotC)

在 CastledCard 的 1 个合集中
CastledCard's Mods
14 件物品
描述
Makes it so swords have 100% accuracy.

The Hunter Axe has it's aim increased so starting enemies will have a 100% to hit, but not to an insane degree because throwing the Axe also gets the bonus. So I can't give it 1000 aim, because then throwing the Axe would never miss.

Still playing through the DLC so I will probably update this to include any new sword varients that I unlock.

28 条留言
Der_Flower 2021 年 11 月 26 日 上午 11:19 
This mod safe for the mid-campaign?
Narlindir 2021 年 2 月 5 日 上午 10:31 
is it me or do tehy still miss?
and gunner knives miss even more
Raf's 2020 年 8 月 9 日 上午 3:16 
Experiencing the same problem, according to the weapon stats, stuff like the Experimental Blade have the 1000% aim modifier, but the normal Sword and Arc Blade are not affected.
moixcom 2018 年 12 月 23 日 上午 7:05 
after using this mod (i have wotc and legacy pack) and them swords still miss !!
roshiron18 2018 年 6 月 4 日 上午 12:32 
EAFPeacemaker, Apache is saying you shouldn't miss giant targets, which I agree with. It's the equivalent of missing a brick wall.
ObviouslyEvil 2018 年 3 月 24 日 下午 11:17 
They can and do miss in real life, espicially with an untrained wielder, but when XCOM says 95% chance to hit, well, we all know how trustworthy XCOM is with their accuracy.
PeaceMaker 2018 年 2 月 18 日 下午 11:47 
Ah, no, sorry, m8, but swords can and do miss. It takes skill to wield a sword and even then they can miss because the enemy does not stand still waiting for you to chop him.
CastledCard  [作者] 2017 年 10 月 2 日 下午 5:01 
@𝙀𝙈𝙀𝙍𝘼𝙇𝘿 A vanilla mod already does this.
brainrotten 2017 年 10 月 2 日 上午 8:25 
No vanilla? :petrifiedeye:
CastledCard  [作者] 2017 年 9 月 17 日 下午 5:01 
@Maebatzurakin It does, but it doesn't make the Justice ability hit 100% if that's the question.